我的疑惑在完成例程的回调函数的参数,WSARecv(lpPerIOData->sClient,
        &lpPerIOData->Buffer,
        1,
        &lpPerIOData->NumberOfBytesRecvd,
        &lpPerIOData->Flags,
        &lpPerIOData->overlap,
        CompletionROUTINE);      
在绑定时,只绑定了lpPerIOData中的overlap,那么在触发的CALLBACK CompletionROUTINE函数中如何将CompletionROUTINE(DWORD, DWORD, LPWSAOVERLAPPED, DWORD);
的第三个参数传递的呢?因为绑定时只绑定了那个结构体中的overlap即lpPerIOData->overlap,并未绑定整个结构体lpPerIOData啊,
#include <WINSOCK2.H>
#include <stdio.h>
#define PORT    5150
#define MSGSIZE 1024
#pragma comment(lib, "ws2_32.lib")
typedef struct
{
 WSAOVERLAPPED overlap;
 WSABUF        Buffer;
  char          szMessage[MSGSIZE];
 DWORD         NumberOfBytesRecvd;
 DWORD         Flags; 
 SOCKET        sClient;
}PER_IO_OPERATION_DATA, *LPPER_IO_OPERATION_DATA;
DWORD WINAPI WorkerThread(LPVOID);
void CALLBACK CompletionROUTINE(DWORD, DWORD, LPWSAOVERLAPPED, DWORD);
SOCKET g_sNewClientConnection;
BOOL   g_bNewConnectionArrived = FALSE;
int main()
{
  WSADATA     wsaData;
  SOCKET      sListen;
  SOCKADDR_IN local, client;
  DWORD       dwThreadId;
  int         iaddrSize = sizeof(SOCKADDR_IN);
  // Initialize Windows Socket library
  WSAStartup(0x0202, &wsaData);
  // Create listening socket
  sListen = socket(AF_INET, SOCK_STREAM, IPPROTO_TCP);
  // Bind
  local.sin_addr.S_un.S_addr = htonl(INADDR_ANY);
 local.sin_family = AF_INET;
 local.sin_port = htons(PORT);
  bind(sListen, (struct sockaddr *)&local, sizeof(SOCKADDR_IN));
  // Listen
  listen(sListen, 3);
  // Create worker thread
  CreateThread(NULL, 0, WorkerThread, NULL, 0, &dwThreadId);
  while (TRUE)
  {
    // Accept a connection
    g_sNewClientConnection = accept(sListen, (struct sockaddr *)&client, &iaddrSize);
    g_bNewConnectionArrived = TRUE;
    printf("Accepted client:%s:%d\n", inet_ntoa(client.sin_addr), ntohs(client.sin_port));
  }
}
DWORD WINAPI WorkerThread(LPVOID lpParam)
{
 LPPER_IO_OPERATION_DATA lpPerIOData = NULL;
  while (TRUE)
  {
    if (g_bNewConnectionArrived)
    {
      // Launch an asynchronous operation for new arrived connection
      lpPerIOData = (LPPER_IO_OPERATION_DATA)HeapAlloc(
        GetProcessHeap(),
        HEAP_ZERO_MEMORY,
        sizeof(PER_IO_OPERATION_DATA));
      lpPerIOData->Buffer.len = MSGSIZE;
      lpPerIOData->Buffer.buf = lpPerIOData->szMessage;
      lpPerIOData->sClient = g_sNewClientConnection;
      
      WSARecv(lpPerIOData->sClient,
        &lpPerIOData->Buffer,
        1,
        &lpPerIOData->NumberOfBytesRecvd,
        &lpPerIOData->Flags,
        &lpPerIOData->overlap,
        CompletionROUTINE);      
      
      g_bNewConnectionArrived = FALSE;
    }
    SleepEx(1000, TRUE);
  }
  return 0;
}
void CALLBACK CompletionROUTINE(DWORD dwError,
                                DWORD cbTransferred,
                                LPWSAOVERLAPPED lpOverlapped,
                                DWORD dwFlags)
{
  LPPER_IO_OPERATION_DATA lpPerIOData = (LPPER_IO_OPERATION_DATA)lpOverlapped;
  
  if (dwError != 0 || cbTransferred == 0)
 {
    // Connection was closed by client
  closesocket(lpPerIOData->sClient);
  HeapFree(GetProcessHeap(), 0, lpPerIOData);
 }
  else
  {
    lpPerIOData->szMessage[cbTransferred] = '\0';
    send(lpPerIOData->sClient, lpPerIOData->szMessage, cbTransferred, 0);
    
    // Launch another asynchronous operation
    memset(&lpPerIOData->overlap, 0, sizeof(WSAOVERLAPPED));
    lpPerIOData->Buffer.len = MSGSIZE;
    lpPerIOData->Buffer.buf = lpPerIOData->szMessage;    
    WSARecv(lpPerIOData->sClient,
      &lpPerIOData->Buffer,
      1,
      &lpPerIOData->NumberOfBytesRecvd,
      &lpPerIOData->Flags,
      &lpPerIOData->overlap,
      CompletionROUTINE);
  }
}

解决方案 »

  1.   

    我的理解,完成历程的一个例子:
    A线程需要开一个B线程去接收数据,那么需要A线程提前指定一个服务例程,也就是回调,指明要执行的操作步骤,然后B线程就工作,接收到数据之后,调用A线程制定的服务历程去处理数据。这个服务历程在哪里执行呢?在A线程,而不是B在线程内。
    服务例程的原型为:
    void  CALLBACK CompletionRoution(
        IN DWORD  dwErroe,
        IN DWORD  cbTransferred,
        IN LPWSAOVERLAPPED lpOverlapped,
        IN DWORD  dwFlags
    );
    OVERLAPPED 结构为:
    typedef struct _OVERLAPPED {
        DWORD   Internal;
        DWORD   InternalHigh;
        DWORD   Offset;
        DWORD   OffsetHigh;
        HANDLE  hEvent;
    } OVERLAPPED, *LPOVERLAPPED;
    WSARecv 的原型为:WSARecv(
        SOCKET s,
        LPWSABUF lpBuffers,
        DWORD dwBufferCount,
        LPDWORD lpNumberOfBytesRecvd,
        LPDWORD lpFlags,
        LPWSAOVERLAPPED lpOverlapped,
        LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine
        );
    看上面的顺序,注意overlapped内部的成员
      

  2.   

    不管是哪个部分,你把它看作一个内存的指针就可以了,所以lpPerIOData->overlap和lpPerIOData其实是一个值。
      

  3.   

    经你指点,我又发现,typedef struct
    {
      WSAOVERLAPPED overlap;
      WSABUF        Buffer;
      char          szMessage[MSGSIZE];
      DWORD         NumberOfBytesRecvd;
      DWORD         Flags;
    }PER_IO_OPERATION_DATA, *LPPER_IO_OPERATION_DATA;
    果然是起始地址和WSAOVERLAPPED 是同一个地址,这就是尾随数据吧,多谢。