//hello.cpp
 #include <afxwin.h>
 // Declare the application class
class CHelloApp : public CWinApp
{
public:
      virtual BOOL InitInstance();
};
 // Create an instance of the application class
CHelloApp HelloApp;
// Declare the main window class
class CHelloWindow : public CFrameWnd

    CStatic* cs;
public:
    CHelloWindow();
};
    // The InitInstance function is called each
    // time the application first executes.
BOOL CHelloApp::InitInstance()
{
    m_pMainWnd = new CHelloWindow();
    m_pMainWnd->ShowWindow(m_nCmdShow);
    m_pMainWnd->UpdateWindow();
    return TRUE;
}
// The constructor for the window class
CHelloWindow::CHelloWindow()

    // Create the window itself
     Create(NULL, 
     "Hello World!", 
     WS_OVERLAPPEDWINDOW,
     CRect(0,0,200,200)); 
     // Create a static label
     cs = new CStatic();
     cs->Create("hello world",
     WS_CHILD|WS_VISIBLE|SS_CENTER,
      CRect(50,80,150,100),
      this);
}