CAccessDlg(CWnd* pParent = NULL); // standard constructor void AddToTree(HTREEITEM m_node,int UPID);//自定义 HTREEITEM m_root; CStringArray m_id; CStringArray m_upid; CStringArray m_lx; CStringArray m_name; // Dialog Data //{{AFX_DATA(CAccessDlg) enum { IDD = IDD_ACCESS_DIALOG }; CTreeCtrl m_tree;// NOTE: the ClassWizard will add data members here //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAccessDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL// Implementation protected: HICON m_hIcon; // Generated message map functions //{{AFX_MSG(CAccessDlg) virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); //}}AFX_MSG DECLARE_MESSAGE_MAP() };//{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_ACCESSDLG_H__54A0966C_58AE_4B56_92DC_5E7FE57E2EDB__INCLUDED_)这是CPP文件: // AccessDlg.cpp : implementation file //#include "stdafx.h" #include "Access.h" #include "AccessDlg.h"#ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif///////////////////////////////////////////////////////////////////////////// // CAboutDlg dialog used for App Aboutclass CAboutDlg : public CDialog { public: CAboutDlg();// Dialog Data //{{AFX_DATA(CAboutDlg) enum { IDD = IDD_ABOUTBOX }; //}}AFX_DATA // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CAboutDlg) protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL// Implementation protected: //{{AFX_MSG(CAboutDlg) //}}AFX_MSG DECLARE_MESSAGE_MAP() };CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD) { //{{AFX_DATA_INIT(CAboutDlg) //}}AFX_DATA_INIT }void CAboutDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAboutDlg) //}}AFX_DATA_MAP }BEGIN_MESSAGE_MAP(CAboutDlg, CDialog) //{{AFX_MSG_MAP(CAboutDlg) // No message handlers //}}AFX_MSG_MAP END_MESSAGE_MAP()///////////////////////////////////////////////////////////////////////////// // CAccessDlg dialogCAccessDlg::CAccessDlg(CWnd* pParent /*=NULL*/) : CDialog(CAccessDlg::IDD, pParent) { //{{AFX_DATA_INIT(CAccessDlg) // NOTE: the ClassWizard will add member initialization here //}}AFX_DATA_INIT // Note that LoadIcon does not require a subsequent DestroyIcon in Win32 m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }void CAccessDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAccessDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP }BEGIN_MESSAGE_MAP(CAccessDlg, CDialog) //{{AFX_MSG_MAP(CAccessDlg) ON_WM_SYSCOMMAND() ON_WM_PAINT() ON_WM_QUERYDRAGICON() //}}AFX_MSG_MAP END_MESSAGE_MAP()///////////////////////////////////////////////////////////////////////////// // CAccessDlg message handlersBOOL CAccessDlg::OnInitDialog() { CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here m_root=m_tree.InsertItem("学校",0,0); AddToTree(m_root,0); m_tree.Expand(m_root,TVE_EXPAND); return TRUE; // return TRUE unless you set the focus to a control }void CAccessDlg::OnSysCommand(UINT nID, LPARAM lParam) { if ((nID & 0xFFF0) == IDM_ABOUTBOX) { CAboutDlg dlgAbout; dlgAbout.DoModal(); } else { CDialog::OnSysCommand(nID, lParam); } }// If you add a minimize button to your dialog, you will need the code below // to draw the icon. For MFC applications using the document/view model, // this is automatically done for you by the framework.void CAccessDlg::OnPaint() { if (IsIconic()) { CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle int cxIcon = GetSystemMetrics(SM_CXICON); int cyIcon = GetSystemMetrics(SM_CYICON); CRect rect; GetClientRect(&rect); int x = (rect.Width() - cxIcon + 1) / 2; int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon dc.DrawIcon(x, y, m_hIcon); } else { CDialog::OnPaint(); } }// The system calls this to obtain the cursor to display while the user drags // the minimized window. HCURSOR CAccessDlg::OnQueryDragIcon() { return (HCURSOR) m_hIcon; }void CAccessDlg::AddToTree(HTREEITEM m_node,int UPID) { HTREEITEM m_child; for(int i=0;i<m_upid.GetSize();i++) { if(UPID==atoi(m_upid.GetAt(i))) { switch(atoi(m_lx.GetAt(i))) { case 1: m_child=m_tree.InsertItem(m_name.GetAt(i),2,2,m_node); AddToTree(m_child,atoi(m_id.GetAt(i))); break; case 2: m_child=m_tree.InsertItem(m_name.GetAt(i),1,1,m_node); AddToTree(m_child,atoi(m_id.GetAt(i))); break; case 3: m_child=m_tree.InsertItem(m_name.GetAt(i),3,3,m_node); AddToTree(m_child,atoi(m_id.GetAt(i))); break; } } } } 不知道我这么贴对不对啊,请大费神了
控件跟变两未来关联 void CAccessDlg::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); //{{AFX_DATA_MAP(CAccessDlg) // NOTE: the ClassWizard will add DDX and DDV calls here //}}AFX_DATA_MAP// 加 DDX_Control(pDX, IDC_TREE, m_tree); }
// AccessDlg.h : header file
//#if !defined(AFX_ACCESSDLG_H__54A0966C_58AE_4B56_92DC_5E7FE57E2EDB__INCLUDED_)
#define AFX_ACCESSDLG_H__54A0966C_58AE_4B56_92DC_5E7FE57E2EDB__INCLUDED_#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000/////////////////////////////////////////////////////////////////////////////
// CAccessDlg dialogclass CAccessDlg : public CDialog
{
// Construction
public:
CAccessDlg(CWnd* pParent = NULL); // standard constructor
void AddToTree(HTREEITEM m_node,int UPID);//自定义
HTREEITEM m_root;
CStringArray m_id;
CStringArray m_upid;
CStringArray m_lx;
CStringArray m_name;
// Dialog Data
//{{AFX_DATA(CAccessDlg)
enum { IDD = IDD_ACCESS_DIALOG };
CTreeCtrl m_tree;// NOTE: the ClassWizard will add data members here
//}}AFX_DATA // ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAccessDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL// Implementation
protected:
HICON m_hIcon; // Generated message map functions
//{{AFX_MSG(CAccessDlg)
virtual BOOL OnInitDialog();
afx_msg void OnSysCommand(UINT nID, LPARAM lParam);
afx_msg void OnPaint();
afx_msg HCURSOR OnQueryDragIcon();
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};//{{AFX_INSERT_LOCATION}}
// Microsoft Visual C++ will insert additional declarations immediately before the previous line.#endif // !defined(AFX_ACCESSDLG_H__54A0966C_58AE_4B56_92DC_5E7FE57E2EDB__INCLUDED_)这是CPP文件:
// AccessDlg.cpp : implementation file
//#include "stdafx.h"
#include "Access.h"
#include "AccessDlg.h"#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif/////////////////////////////////////////////////////////////////////////////
// CAboutDlg dialog used for App Aboutclass CAboutDlg : public CDialog
{
public:
CAboutDlg();// Dialog Data
//{{AFX_DATA(CAboutDlg)
enum { IDD = IDD_ABOUTBOX };
//}}AFX_DATA // ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CAboutDlg)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL// Implementation
protected:
//{{AFX_MSG(CAboutDlg)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
//{{AFX_DATA_INIT(CAboutDlg)
//}}AFX_DATA_INIT
}void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAboutDlg)
//}}AFX_DATA_MAP
}BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
//{{AFX_MSG_MAP(CAboutDlg)
// No message handlers
//}}AFX_MSG_MAP
END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////
// CAccessDlg dialogCAccessDlg::CAccessDlg(CWnd* pParent /*=NULL*/)
: CDialog(CAccessDlg::IDD, pParent)
{
//{{AFX_DATA_INIT(CAccessDlg)
// NOTE: the ClassWizard will add member initialization here
//}}AFX_DATA_INIT
// Note that LoadIcon does not require a subsequent DestroyIcon in Win32
m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME);
}void CAccessDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAccessDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP
}BEGIN_MESSAGE_MAP(CAccessDlg, CDialog)
//{{AFX_MSG_MAP(CAccessDlg)
ON_WM_SYSCOMMAND()
ON_WM_PAINT()
ON_WM_QUERYDRAGICON()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////
// CAccessDlg message handlersBOOL CAccessDlg::OnInitDialog()
{
CDialog::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
} // Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
// TODO: Add extra initialization here
m_root=m_tree.InsertItem("学校",0,0);
AddToTree(m_root,0);
m_tree.Expand(m_root,TVE_EXPAND);
return TRUE; // return TRUE unless you set the focus to a control
}void CAccessDlg::OnSysCommand(UINT nID, LPARAM lParam)
{
if ((nID & 0xFFF0) == IDM_ABOUTBOX)
{
CAboutDlg dlgAbout;
dlgAbout.DoModal();
}
else
{
CDialog::OnSysCommand(nID, lParam);
}
}// If you add a minimize button to your dialog, you will need the code below
// to draw the icon. For MFC applications using the document/view model,
// this is automatically done for you by the framework.void CAccessDlg::OnPaint()
{
if (IsIconic())
{
CPaintDC dc(this); // device context for painting SendMessage(WM_ICONERASEBKGND, (WPARAM) dc.GetSafeHdc(), 0); // Center icon in client rectangle
int cxIcon = GetSystemMetrics(SM_CXICON);
int cyIcon = GetSystemMetrics(SM_CYICON);
CRect rect;
GetClientRect(&rect);
int x = (rect.Width() - cxIcon + 1) / 2;
int y = (rect.Height() - cyIcon + 1) / 2; // Draw the icon
dc.DrawIcon(x, y, m_hIcon);
}
else
{
CDialog::OnPaint();
}
}// The system calls this to obtain the cursor to display while the user drags
// the minimized window.
HCURSOR CAccessDlg::OnQueryDragIcon()
{
return (HCURSOR) m_hIcon;
}void CAccessDlg::AddToTree(HTREEITEM m_node,int UPID)
{
HTREEITEM m_child;
for(int i=0;i<m_upid.GetSize();i++)
{
if(UPID==atoi(m_upid.GetAt(i)))
{
switch(atoi(m_lx.GetAt(i)))
{
case 1:
m_child=m_tree.InsertItem(m_name.GetAt(i),2,2,m_node);
AddToTree(m_child,atoi(m_id.GetAt(i)));
break;
case 2:
m_child=m_tree.InsertItem(m_name.GetAt(i),1,1,m_node);
AddToTree(m_child,atoi(m_id.GetAt(i)));
break;
case 3:
m_child=m_tree.InsertItem(m_name.GetAt(i),3,3,m_node);
AddToTree(m_child,atoi(m_id.GetAt(i)));
break;
}
}
}
}
不知道我这么贴对不对啊,请大费神了
void CAccessDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
//{{AFX_DATA_MAP(CAccessDlg)
// NOTE: the ClassWizard will add DDX and DDV calls here
//}}AFX_DATA_MAP// 加
DDX_Control(pDX, IDC_TREE, m_tree);
}