LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
switch (message)
{
case WM_CREATE:
PlaySound (TEXT ("HelloWin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rect) ;
DrawText (hdc, TEXT ("Hello!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}上面的可以,声音就一句话,是书上的例子,HelloWin.wav大小59k
PlaySound (TEXT ("HelloWin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;这里的HelloWin.wav我换成我的用mp3改成的wav格式的歌曲怎么就不行了,是大小的问题,还是格式的问题,还是.....
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
switch (message)
{
case WM_CREATE:
PlaySound (TEXT ("HelloWin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
return 0 ;
case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rect) ;
DrawText (hdc, TEXT ("Hello!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}上面的可以,声音就一句话,是书上的例子,HelloWin.wav大小59k
PlaySound (TEXT ("HelloWin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;这里的HelloWin.wav我换成我的用mp3改成的wav格式的歌曲怎么就不行了,是大小的问题,还是格式的问题,还是.....
可以用MCI播放较大的文件。
我不会用能说的具体点吗?
MCI
The Media Control Interface (MCI) provides standard commands for playing multimedia devices and recording multimedia resource files. These commands are a generic interface to nearly every kind of multimedia device.
MSDN这点解释不够啊