我在object.h中的类为
class CObject2D
{ public:
CObject2D(int n,PTPoint_2D p,int m);
int Material;
int Npoint;
PTPoint_2D Coord_Polyline;
};
typedef CObject2D* PObject2D;
typedef CArray<CObject2D,CObject2D&> Array;
在object.cpp中
CObject2D::CObject2D(int n,PTPoint_2D p,int m)
{
Npoint=n;
Coord_Polyline->x=p->x;
Coord_Polyline->y=p->y;
Material=m;
}
然后在MyDoc.cpp中响应一个按钮后加入如下代码:
PObject2D AnyObj;
PTPoint_2D point_array;
AnyObj = new CObject2D(no,point_array,n);
Element->Add(* AnyObj);
NoElem++;
可编译时总是出现错误:'CObject2D' : no appropriate default constructor available
怎么会事啊?
class CObject2D
{ public:
CObject2D(int n,PTPoint_2D p,int m);
int Material;
int Npoint;
PTPoint_2D Coord_Polyline;
};
typedef CObject2D* PObject2D;
typedef CArray<CObject2D,CObject2D&> Array;
在object.cpp中
CObject2D::CObject2D(int n,PTPoint_2D p,int m)
{
Npoint=n;
Coord_Polyline->x=p->x;
Coord_Polyline->y=p->y;
Material=m;
}
然后在MyDoc.cpp中响应一个按钮后加入如下代码:
PObject2D AnyObj;
PTPoint_2D point_array;
AnyObj = new CObject2D(no,point_array,n);
Element->Add(* AnyObj);
NoElem++;
可编译时总是出现错误:'CObject2D' : no appropriate default constructor available
怎么会事啊?
PTPoint_2D point_array;
AnyObj = new CObject2D(no,point_array,n);
它好像是说没有有效的'CObject2D'类定义,你在object.cpp中加入对‘object.h’的包括了吧?
{
Npoint=n;
Coord_Polyline->x=p->x;
Coord_Polyline->y=p->y;
Material=m;
}这个就是构造函数。
错误:没有合适的默认构造函数。
缺CObject2D::CObject2D()