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DWORD GetDXVersion()
{
DIRECTDRAWCREATE DirectDrawCreate = NULL;
DIRECTDRAWCREATEEX DirectDrawCreateEx = NULL;
DIRECTINPUTCREATE DirectInputCreate = NULL;
HINSTANCE hDDrawDLL = NULL;
HINSTANCE hDInputDLL = NULL;
HINSTANCE hD3D8DLL = NULL;
HINSTANCE hDPNHPASTDLL = NULL;
LPDIRECTDRAW pDDraw = NULL;
LPDIRECTDRAW2 pDDraw2 = NULL;
LPDIRECTDRAWSURFACE pSurf = NULL;
LPDIRECTDRAWSURFACE3 pSurf3 = NULL;
LPDIRECTDRAWSURFACE4 pSurf4 = NULL;
DWORD dwDXVersion = 0;
HRESULT hr; // First see if DDRAW.DLL even exists.
hDDrawDLL = LoadLibrary( "DDRAW.DLL" );
if( hDDrawDLL == NULL )
{
dwDXVersion = 0;
OutputDebugString( "Couldn't LoadLibrary DDraw\r\n" );
return dwDXVersion;
} // See if we can create the DirectDraw object.
DirectDrawCreate = (DIRECTDRAWCREATE)GetProcAddress( hDDrawDLL, "DirectDrawCreate" );
if( DirectDrawCreate == NULL )
{
dwDXVersion = 0;
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't GetProcAddress DirectDrawCreate\r\n" );
return dwDXVersion;
} hr = DirectDrawCreate( NULL, &pDDraw, NULL );
if( FAILED(hr) )
{
dwDXVersion = 0;
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't create DDraw\r\n" );
return dwDXVersion;
} // So DirectDraw exists. We are at least DX1.
dwDXVersion = 0x100; // Let's see if IID_IDirectDraw2 exists.
hr = pDDraw->QueryInterface( IID_IDirectDraw2, (VOID**)&pDDraw2 );
if( FAILED(hr) )
{
// No IDirectDraw2 exists... must be DX1
pDDraw->Release();
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't QI DDraw2\r\n" );
return dwDXVersion;
} // IDirectDraw2 exists. We must be at least DX2
pDDraw2->Release();
dwDXVersion = 0x200;
//-------------------------------------------------------------------------
// DirectX 3.0 Checks
//------------------------------------------------------------------------- // DirectInput was added for DX3
hDInputDLL = LoadLibrary( "DINPUT.DLL" );
if( hDInputDLL == NULL )
{
// No DInput... must not be DX3
pDDraw->Release();
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't LoadLibrary DInput\r\n" );
return dwDXVersion;
} DirectInputCreate = (DIRECTINPUTCREATE)GetProcAddress( hDInputDLL,
"DirectInputCreateA" );
if( DirectInputCreate == NULL )
{
// No DInput... must be DX2
FreeLibrary( hDInputDLL );
pDDraw->Release();
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't GetProcAddress DInputCreate\r\n" );
return dwDXVersion;
} // DirectInputCreate exists. We are at least DX3
dwDXVersion = 0x300;
FreeLibrary( hDInputDLL ); // Can do checks for 3a vs 3b here
//-------------------------------------------------------------------------
// DirectX 5.0 Checks
//------------------------------------------------------------------------- // We can tell if DX5 is present by checking for the existence of
// IDirectDrawSurface3. First, we need a surface to QI off of.
DDSURFACEDESC ddsd;
ZeroMemory( &ddsd, sizeof(ddsd) );
ddsd.dwSize = sizeof(ddsd);
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; hr = pDDraw->SetCooperativeLevel( NULL, DDSCL_NORMAL );
if( FAILED(hr) )
{
// Failure. This means DDraw isn't properly installed.
pDDraw->Release();
FreeLibrary( hDDrawDLL );
dwDXVersion = 0;
OutputDebugString( "Couldn't Set coop level\r\n" );
return dwDXVersion;
} hr = pDDraw->CreateSurface( &ddsd, &pSurf, NULL );
if( FAILED(hr) )
{
// Failure. This means DDraw isn't properly installed.
pDDraw->Release();
FreeLibrary( hDDrawDLL );
dwDXVersion = 0;
OutputDebugString( "Couldn't CreateSurface\r\n" );
return dwDXVersion;
} // Query for the IDirectDrawSurface3 interface
if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface3,
(VOID**)&pSurf3 ) ) )
{
pSurf->Release();
pDDraw->Release();
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't QI DDS3\r\n" );
return dwDXVersion;
} // QI for IDirectDrawSurface3 succeeded. We must be at least DX5
dwDXVersion = 0x500;
pSurf3->Release();
//-------------------------------------------------------------------------
// DirectX 6.0 Checks
//------------------------------------------------------------------------- // The IDirectDrawSurface4 interface was introduced with DX 6.0
if( FAILED( pSurf->QueryInterface( IID_IDirectDrawSurface4,
(VOID**)&pSurf4 ) ) )
{
pSurf->Release();
pDDraw->Release();
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't QI DDS4\r\n" );
return dwDXVersion;
} // IDirectDrawSurface4 was create successfully. We must be at least DX6
dwDXVersion = 0x600;
pSurf4->Release();
pSurf->Release();
pDDraw->Release();
//-------------------------------------------------------------------------
// DirectX 6.1 Checks
//------------------------------------------------------------------------- // Check for DMusic, which was introduced with DX6.1
LPDIRECTMUSIC pDMusic = NULL;
CoInitialize( NULL );
hr = CoCreateInstance( CLSID_DirectMusic, NULL, CLSCTX_INPROC_SERVER,
IID_IDirectMusic, (VOID**)&pDMusic );
if( FAILED(hr) )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't create CLSID_DirectMusic\r\n" );
return dwDXVersion;
} // DirectMusic was created successfully. We must be at least DX6.1
dwDXVersion = 0x601;
pDMusic->Release();
CoUninitialize();
// DirectX 7.0 Checks
//------------------------------------------------------------------------- // Check for DirectX 7 by creating a DDraw7 object
LPDIRECTDRAW7 pDD7;
DirectDrawCreateEx = (DIRECTDRAWCREATEEX)GetProcAddress( hDDrawDLL,
"DirectDrawCreateEx" );
if( NULL == DirectDrawCreateEx )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't GetProcAddress DirectDrawCreateEx\r\n" );
return dwDXVersion;
} if( FAILED( DirectDrawCreateEx( NULL, (VOID**)&pDD7, IID_IDirectDraw7,
NULL ) ) )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't DirectDrawCreateEx\r\n" );
return dwDXVersion;
} // DDraw7 was created successfully. We must be at least DX7.0
dwDXVersion = 0x700;
pDD7->Release();
//-------------------------------------------------------------------------
// DirectX 8.0 Checks
//------------------------------------------------------------------------- // Simply see if D3D8.dll exists.
hD3D8DLL = LoadLibrary( "D3D8.DLL" );
if( hD3D8DLL == NULL )
{
FreeLibrary( hDDrawDLL );
OutputDebugString( "Couldn't LoadLibrary D3D8.DLL\r\n" );
return dwDXVersion;
} // D3D8.dll exists. We must be at least DX8.0
dwDXVersion = 0x800;
//-------------------------------------------------------------------------
// DirectX 8.1 Checks
//------------------------------------------------------------------------- // Simply see if dpnhpast.dll exists.
hDPNHPASTDLL = LoadLibrary( "dpnhpast.dll" );
if( hDPNHPASTDLL == NULL )
{
FreeLibrary( hDPNHPASTDLL );
OutputDebugString( "Couldn't LoadLibrary dpnhpast.dll\r\n" );
return dwDXVersion;
} // dpnhpast.dll exists. We must be at least DX8.1
dwDXVersion = 0x801;
//-------------------------------------------------------------------------
// End of checking for versions of DirectX
//------------------------------------------------------------------------- // Close open libraries and return
FreeLibrary( hDDrawDLL );
FreeLibrary( hD3D8DLL );
return dwDXVersion;
}