#include <GL/gl.h>
  #include <GL/glaux.h>
  #include "glos.h"  void main(void)
  {
    auxInitDisplayMode(AUX_SINGLE|AUX_RGBA);
    auxInitPosition(0,0,500,500);
    auxInitWindow("simple");    glClearColor(0.0,0.0,0.0,0.0);
    glClear(GL_COLOR_BUFFER_BIT);     glColor3f(1.0,0.0,0.0);
    glRectf(-0.5,-0.5,0.5,0.5);     glFlush();
    _sleep(1000);
  }
怎么错误怎么多