上机调试client.c如何在vc++6.0里调试client.c请告诉我在vc++中要配置什么或要包含的库文件是什么?为什么?
/* client.c - code for example client program that uses TCP */
#ifndef unix
#define WIN32
#include <windows.h>
#include <winsock.h>
#else
#define closesocket close
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#endif
#include <stdio.h>
#include <string.h>
#define PROTOPORT 5193 /* default protocol port number */
extern int errno;
char localhost[] = "localhost"; /* default host name */
/*------------------------------------------------------------------------
* Program: client
*
* Purpose: allocate a socket, connect to a server, and print all output
*
* Syntax: client [ host [port] ]
*
* host - name of a computer on which server is executing
* port - protocol port number server is using
*
* Note: Both arguments are optional. If no host name is specified,
* the client uses "localhost"; if no protocol port is
* specified, the client uses the default given by PROTOPORT.
*
*------------------------------------------------------------------------
*/
main(argc, argv)
int argc;
char *argv[];
{
struct hostent *ptrh; /* pointer to a host table entry */
struct protoent *ptrp; /* pointer to a protocol table entry */
struct sockaddr_in sad; /* structure to hold an IP address */
int sd; /* socket descriptor */
int port; /* protocol port number */
char *host; /* pointer to host name */
int n; /* number of characters read */
char buf[1000]; /* buffer for data from the server */
#ifdef WIN32
WSADATA wsaData;
WSAStartup(0x0101, &wsaData);
#endif memset((char *)&sad,0,sizeof(sad)); /* clear sockaddr structure */
sad.sin_family = AF_INET; /* set family to Internet */ /* Check command-line argument for protocol port and extract */
/* port number if one is specified. Otherwise, use the default */
/* port value given by constant PROTOPORT */ if (argc > 2) { /* if protocol port specified */
port = atoi(argv[2]); /* convert to binary */
} else
{
port = PROTOPORT; /* use default port number */
}
if (port > 0) /* test for legal value */
sad.sin_port = htons((u_short)port);
else { /* print error message and exit */
fprintf(stderr,"bad port number %s\n",argv[2]);
exit(1);
}
/* Check host argument and assign host name. */ if (argc > 1) {
host = argv[1]; /* if host argument specified */
} else {
host = localhost;
} /* Convert host name to equivalent IP address and copy to sad. */ ptrh = gethostbyname(host);
if ( ((char *)ptrh) == NULL ) {
fprintf(stderr,"invalid host: %s\n", host);
exit(1);
}
memcpy(&sad.sin_addr, ptrh->h_addr, ptrh->h_length);
/* Map TCP transport protocol name to protocol number. */ if ( ((int)(ptrp = getprotobyname("tcp"))) == 0) {
fprintf(stderr, "cannot map \"tcp\" to protocol number");
exit(1);
} /* Create a socket. */
sd = socket(PF_INET, SOCK_STREAM, ptrp->p_proto);
if (sd < 0) {
fprintf(stderr, "socket creation failed\n");
exit(1);
}
/* Connect the socket to the specified server. */ if (connect(sd, (struct sockaddr *)&sad, sizeof(sad)) < 0) {
fprintf(stderr,"connect failed\n");
exit(1);
} /* Repeatedly read data from socket and write to user's screen. */ n = recv(sd, buf, sizeof(buf), 0);
while (n > 0) {
write(1,buf,n);
n = recv(sd, buf, sizeof(buf), 0);
} /* Close the socket. */ closesocket(sd); /* Terminate the client program gracefully. */ exit(0);
}
/* client.c - code for example client program that uses TCP */
#ifndef unix
#define WIN32
#include <windows.h>
#include <winsock.h>
#else
#define closesocket close
#include <sys/types.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <netdb.h>
#endif
#include <stdio.h>
#include <string.h>
#define PROTOPORT 5193 /* default protocol port number */
extern int errno;
char localhost[] = "localhost"; /* default host name */
/*------------------------------------------------------------------------
* Program: client
*
* Purpose: allocate a socket, connect to a server, and print all output
*
* Syntax: client [ host [port] ]
*
* host - name of a computer on which server is executing
* port - protocol port number server is using
*
* Note: Both arguments are optional. If no host name is specified,
* the client uses "localhost"; if no protocol port is
* specified, the client uses the default given by PROTOPORT.
*
*------------------------------------------------------------------------
*/
main(argc, argv)
int argc;
char *argv[];
{
struct hostent *ptrh; /* pointer to a host table entry */
struct protoent *ptrp; /* pointer to a protocol table entry */
struct sockaddr_in sad; /* structure to hold an IP address */
int sd; /* socket descriptor */
int port; /* protocol port number */
char *host; /* pointer to host name */
int n; /* number of characters read */
char buf[1000]; /* buffer for data from the server */
#ifdef WIN32
WSADATA wsaData;
WSAStartup(0x0101, &wsaData);
#endif memset((char *)&sad,0,sizeof(sad)); /* clear sockaddr structure */
sad.sin_family = AF_INET; /* set family to Internet */ /* Check command-line argument for protocol port and extract */
/* port number if one is specified. Otherwise, use the default */
/* port value given by constant PROTOPORT */ if (argc > 2) { /* if protocol port specified */
port = atoi(argv[2]); /* convert to binary */
} else
{
port = PROTOPORT; /* use default port number */
}
if (port > 0) /* test for legal value */
sad.sin_port = htons((u_short)port);
else { /* print error message and exit */
fprintf(stderr,"bad port number %s\n",argv[2]);
exit(1);
}
/* Check host argument and assign host name. */ if (argc > 1) {
host = argv[1]; /* if host argument specified */
} else {
host = localhost;
} /* Convert host name to equivalent IP address and copy to sad. */ ptrh = gethostbyname(host);
if ( ((char *)ptrh) == NULL ) {
fprintf(stderr,"invalid host: %s\n", host);
exit(1);
}
memcpy(&sad.sin_addr, ptrh->h_addr, ptrh->h_length);
/* Map TCP transport protocol name to protocol number. */ if ( ((int)(ptrp = getprotobyname("tcp"))) == 0) {
fprintf(stderr, "cannot map \"tcp\" to protocol number");
exit(1);
} /* Create a socket. */
sd = socket(PF_INET, SOCK_STREAM, ptrp->p_proto);
if (sd < 0) {
fprintf(stderr, "socket creation failed\n");
exit(1);
}
/* Connect the socket to the specified server. */ if (connect(sd, (struct sockaddr *)&sad, sizeof(sad)) < 0) {
fprintf(stderr,"connect failed\n");
exit(1);
} /* Repeatedly read data from socket and write to user's screen. */ n = recv(sd, buf, sizeof(buf), 0);
while (n > 0) {
write(1,buf,n);
n = recv(sd, buf, sizeof(buf), 0);
} /* Close the socket. */ closesocket(sd); /* Terminate the client program gracefully. */ exit(0);
}
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
这些头文件都是unix下的包含Ws2_32.lib库文件
yes