udp/ip和tcp/ip 建立一个简单的c/s结构的时候,有什么不同,不同电在那里。
这是一位大虾关于udp/ip的步骤:
(udp/ip)
server:
step0: initinalize winsock.dll WSAStartup()
step1: create a socket
step2: bind a address to socket
step3: listen client connection
step4: accept a client connection
step5: before shutdown a socket of close a socket
step6: WSACleanupclient:step0: init winsock.dll
step1: create a socket
step2: connect a server socket
step3: before shutdown a socket of close a socket
step4: WSACleanup
这是一位大虾关于udp/ip的步骤:
(udp/ip)
server:
step0: initinalize winsock.dll WSAStartup()
step1: create a socket
step2: bind a address to socket
step3: listen client connection
step4: accept a client connection
step5: before shutdown a socket of close a socket
step6: WSACleanupclient:step0: init winsock.dll
step1: create a socket
step2: connect a server socket
step3: before shutdown a socket of close a socket
step4: WSACleanup
Socket的创建也是不同的,也就是你的step1就有不同了,一个是数据包式的,一个是流式的。
等等