VC写的OCX,其中一个接口的参数为指针类型,为了供多种语言调用,OCX中将其定义成了VARIANT&类型。
C#调用这个OCX,传递了一个非托管内存的指针经过测试,OCX接收到这个参数之后,VARIANT&参数的vt的值是22,并且VARIANT&参数的plVal和llVal的值都能够成功转化为自定义的结构体。现在,请问,这是怎么个原理,为什么vt的值是22,为什么plVal和llVal的值都能转化呢?OCXC#指针VARIANT

解决方案 »

  1.   

    vt       对应类型,比如 VT_INT 这个就是22 
    XXval    对应的值
    不晓得对不对,反正我是这么用的
      

  2.   

    typedef struct tagVARIANT VARIANT;
    typedef struct tagVARIANT VARIANTARG;
    struct tagVARIANT
        {
        union 
            {
            struct __tagVARIANT
                {
                VARTYPE vt;
                WORD wReserved1;
                WORD wReserved2;
                WORD wReserved3;
                union 
                    {
                    LONGLONG llVal;
                    LONG lVal;
                    BYTE bVal;
                    SHORT iVal;
                    FLOAT fltVal;
                    DOUBLE dblVal;
                    VARIANT_BOOL boolVal;
                    _VARIANT_BOOL bool;
                    SCODE scode;
                    CY cyVal;
                    DATE date;
                    BSTR bstrVal;
                    IUnknown *punkVal;
                    IDispatch *pdispVal;
                    SAFEARRAY *parray;
                    BYTE *pbVal;
                    SHORT *piVal;
                    LONG *plVal;
                    LONGLONG *pllVal;
                    FLOAT *pfltVal;
                    DOUBLE *pdblVal;
                    VARIANT_BOOL *pboolVal;
                    _VARIANT_BOOL *pbool;
                    SCODE *pscode;
                    CY *pcyVal;
                    DATE *pdate;
                    BSTR *pbstrVal;
                    IUnknown **ppunkVal;
                    IDispatch **ppdispVal;
                    SAFEARRAY **pparray;
                    VARIANT *pvarVal;
                    PVOID byref;
                    CHAR cVal;
                    USHORT uiVal;
                    ULONG ulVal;
                    ULONGLONG ullVal;
                    INT intVal;
                    UINT uintVal;
                    DECIMAL *pdecVal;
                    CHAR *pcVal;
                    USHORT *puiVal;
                    ULONG *pulVal;
                    ULONGLONG *pullVal;
                    INT *pintVal;
                    UINT *puintVal;
                    struct __tagBRECORD
                        {
                        PVOID pvRecord;
                        IRecordInfo *pRecInfo;
                        }    __VARIANT_NAME_4;
                    }    __VARIANT_NAME_3;
                }    __VARIANT_NAME_2;
            DECIMAL decVal;
            }    __VARIANT_NAME_1;
    struct tagVARIANT  
       {
        union 
           {
           struct __tagVARIANT
           {
              VARTYPE vt;
              WORD wReserved1;
              WORD wReserved2;
              WORD wReserved3;
       union {
          LONGLONG                llval;             // VT_I8. 
          LONG                    lVal;              // VT_I4.
          BYTE                    bVal;              // VT_UI1.
          SHORT                   iVal;              // VT_I2.
          FLOAT                   fltVal;            // VT_R4.
          DOUBLE                  dblVal;            // VT_R8.
          VARIANT_BOOL            boolVal;           // VT_BOOL.
          _VARIANT_BOOL           bool;
          SCODE                   scode;             // VT_ERROR.
          CY                      cyVal;             // VT_CY.
          DATE                    date;              // VT_DATE.
          BSTR                    bstrVal;           // VT_BSTR.
          IUnknown                * punkVal;         // VT_UNKNOWN.
          IDispatch               * pdispVal;        // VT_DISPATCH.
          SAFEARRAY               * parray;          // VT_ARRAY|*.
          BYTE                    * pbVal;           // VT_BYREF|VT_UI1.
          SHORT                   * piVal;           // VT_BYREF|VT_I2.
          LONG                    * plVal;           // VT_BYREF|VT_I4.
          LONGLONG                * pllVal;          // VT_BYREF|VT_I8.
          FLOAT                   * pfltVal;         // VT_BYREF|VT_R4.
          DOUBLE                  * pdblVal;         // VT_BYREF|VT_R8.
          VARIANT_BOOL            * pboolVal;        // VT_BYREF|VT_BOOL.
          _VARIANT_BOOL           * pbool;
          SCODE                   * pscode;          // VT_BYREF|VT_ERROR.
          CY                      * pcyVal;          // VT_BYREF|VT_CY.
          DATE                    * pdate;           // VT_BYREF|VT_DATE.
          BSTR                    * pbstrVal;        // VT_BYREF|VT_BSTR.
          IUnknown                ** ppunkVal;       // VT_BYREF|VT_UNKNOWN.
          IDispatch               ** ppdispVal;      // VT_BYREF|VT_DISPATCH.
          SAFEARRAY               ** pparray;        // VT_BYREF|VT_ARRAY.
          VARIANT                 * pvarVal;         // VT_BYREF|VT_VARIANT.
          PVOID                   * byref;           // Generic ByRef.
          CHAR                    cVal;              // VT_I1.
          USHORT                  uiVal;             // VT_UI2.
          ULONG                   ulVal;             // VT_UI4.
          ULONGLONG               ullVal;            // VT_UI8.
          INT                     intVal;            // VT_INT.
          UINT                    uintVal;           // VT_UINT.
          DECIMAL                 * pdecVal          // VT_BYREF|VT_DECIMAL.
          CHAR                    * pcVal;           // VT_BYREF|VT_I1.
          USHORT                  * puiVal;          // VT_BYREF|VT_UI2.
          ULONG                   * pulVal;          // VT_BYREF|VT_UI4.
          ULONGLONG               * pullVal;         // VT_BYREF|VT_UI8.
          INT                     * pintVal;         // VT_BYREF|VT_INT.
          UINT                    * puintVal;        // VT_BYREF|VT_UINT.
          struct __tagBRECORD
          {
          PVOID                   pvRecord;
          IRecordInfo             *pRecInfo;
          }    __VARIANT_NAME_4;
       }    __VARIANT_NAME_3;
      }    __VARIANT_NAME_2;
      DECIMAL decVal;
    }    __VARIANT_NAME_1;   };
    };
     
      

  3.   

    union,但是最好能用对应类型的变量数据