void SetRange(int nLower, int nUpper); void SetRange32( int nLower, int nUpper ); int SetPos(int nPos); int SetStep(int nStep); int StepIt(void);// Operations public:
// Initial colors m_clrStart = COLORREF(RGB(255, 0,0)); m_clrEnd = COLORREF(RGB(0,0,255)); //改变渐变色进度条背景色 m_clrBkGround = ::GetSysColor(COLOR_3DFACE); m_clrText = COLORREF(RGB(255, 255, 255)); // Initial show percent m_bShowPercent = true; }CGradientProgressCtrl::~CGradientProgressCtrl() { } BEGIN_MESSAGE_MAP(CGradientProgressCtrl, CProgressCtrl) //{{AFX_MSG_MAP(CGradientProgressCtrl) ON_WM_PAINT() ON_WM_ERASEBKGND() //}}AFX_MSG_MAP END_MESSAGE_MAP()///////////////////////////////////////////////////////////////////////////// // CGradientProgressCtrl message handlers///////////////////////////////////////////////////////////////////////////// /* OnPaint The main drawing routine. Consists of two parts (1) Call the DrawGradient routine to draw the visible part of the progress gradient (2) If needed, show the percentage text */ ///////////////////////////////////////////////////////////////////////////// void CGradientProgressCtrl::OnPaint() { CPaintDC dc(this); // device context for painting // TODO: Add your message handler code here CRect rectClient; GetClientRect(&rectClient); // If the current positionis invalid then we should fade into the background if (m_nCurrentPosition <= m_nLower || m_nCurrentPosition > m_nUpper) { CRect rect; GetClientRect(rect); CBrush brush; //重画时渐变色进度条设为自定义颜色 brush.CreateSolidBrush(m_clrBkGround);//::GetSysColor(COLOR_3DFACE)); dc.FillRect(&rect, &brush); VERIFY(brush.DeleteObject()); return; }
// The actions to take depend on whether or not we are a vertical control DWORD dwStyles = GetStyle(); BOOL bVertical = (BOOL)(dwStyles & PBS_VERTICAL);
// Figure out what part should be visible so we can stop the gradient when needed float maxWidth; if (bVertical) maxWidth = ((float)m_nCurrentPosition/(float)m_nUpper * (float)rectClient.bottom); else maxWidth = ((float)m_nCurrentPosition/(float)m_nUpper * (float)rectClient.right);
// Draw the gradient DrawGradient(&dc, rectClient, (int)maxWidth, bVertical); // Show percent indicator if needed if (m_bShowPercent) { CString strPercent; float fp = 100.0f; fp *= (float)(m_nCurrentPosition-m_nLower); fp /= (float)(m_nUpper-m_nLower); strPercent.Format(_T("%3.0f %%"), fp);
dc.SetTextColor(m_clrText); dc.SetBkMode(TRANSPARENT); dc.DrawText(strPercent, &rectClient, DT_VCENTER | DT_CENTER | DT_SINGLELINE); } // Do not call CProgressCtrl::OnPaint() for painting messages } ///////////////////////////////////////////////////////////////////////////// /* SetRange Overridden base class member to remember where the indicator thinks it is and the boundary range of the control. Params nLower lower bound nUpper uppoer bound*/ ///////////////////////////////////////////////////////////////////////////// void CGradientProgressCtrl:: SetRange(int nLower, int nUpper) { m_nLower = nLower; m_nUpper = nUpper; m_nCurrentPosition = nLower; CProgressCtrl::SetRange(nLower, nUpper); }///////////////////////////////////////////////////////////////////////////// /* SetRange32 Overridden base class member to remember where the indicator thinks it is and the boundary range of the control. Params nLower lower bound nUpper uppoer bound*/ ///////////////////////////////////////////////////////////////////////////// void CGradientProgressCtrl:: SetRange32( int nLower, int nUpper ) { m_nLower = nLower; m_nUpper = nUpper; m_nCurrentPosition = nLower; CProgressCtrl::SetRange(nLower, nUpper); } ///////////////////////////////////////////////////////////////////////////// /* SetPos Overridden base class member to retain where the current progress indicator is located. Params nPos Current position in range*/ ///////////////////////////////////////////////////////////////////////////// int CGradientProgressCtrl:: SetPos(int nPos) { m_nCurrentPosition = nPos; return (CProgressCtrl::SetPos(nPos)); }
///////////////////////////////////////////////////////////////////////////// /* SetStep Overridden base class member to retain the step interval used when filling the progress control Params nStep step interval for filling progress control*/ ///////////////////////////////////////////////////////////////////////////// int CGradientProgressCtrl:: SetStep(int nStep) { m_nStep = nStep; return (CProgressCtrl::SetStep(nStep)); }///////////////////////////////////////////////////////////////////////////// /* StepIt Overridden base class member to increment the control according to the current position and the step interval Params nStep step interval for filling progress control*/ ///////////////////////////////////////////////////////////////////////////// int CGradientProgressCtrl:: StepIt(void) { m_nCurrentPosition += m_nStep; return (CProgressCtrl::StepIt()); } ///////////////////////////////////////////////////////////////////////////// /* DrawGradient Called from OnPaint, it does most of the work of filling in the client rectangle with the appropriate colors. The normal routine would fill the entire client rectangle, but we truncate the drawing to reflect the current position in the progress control Params pDC pointer to CPaintDC for rendering rectClient client rectangle where we should draw nMaxWidth where we should stop drawing the gradient */ ///////////////////////////////////////////////////////////////////////////// void CGradientProgressCtrl::DrawGradient(CPaintDC *pDC, const RECT &rectClient, const int &nMaxWidth, const BOOL &bVertical) { RECT rectFill; // Rectangle for filling band float fStep; // How wide is each band? CBrush brush; // Brush to fill in the bar CMemDC1 memDC(pDC); // First find out the largest color distance between the start and end colors. This distance // will determine how many steps we use to carve up the client region and the size of each // gradient rect. int r, g, b; // First distance, then starting value float rStep, gStep, bStep; // Step size for each color
BOOL bSameColor = FALSE; // Handle case if start color == end color // Get the color differences r = (GetRValue(m_clrEnd) - GetRValue(m_clrStart)); g = (GetGValue(m_clrEnd) - GetGValue(m_clrStart)); b = (GetBValue(m_clrEnd) - GetBValue(m_clrStart)); // Check to see if colors are same if((r == 0) && (g == 0) && (b == 0)) { bSameColor = TRUE; //Added the three lines below to fix the drawing //problem which used to occur when both the start //and end colors are same. r = GetRValue(m_clrStart); g = GetGValue(m_clrStart); b = GetBValue(m_clrStart); } int nSteps; //Select max. possible value for nSteps if the colors are equal if(bSameColor && m_clrStart == 0) nSteps = 255; else // Make the number of steps equal to the greatest distance nSteps = max(abs(r), max(abs(g), abs(b)));
// Determine how large each band should be in order to cover the // client with nSteps bands (one for every color intensity level) if (bVertical) fStep = (float)rectClient.bottom / (float)nSteps; else fStep = (float)rectClient.right / (float)nSteps; // Calculate the step size for each color rStep = r/(float)nSteps; gStep = g/(float)nSteps; bStep = b/(float)nSteps; // Reset the colors to the starting position r = GetRValue(m_clrStart); g = GetGValue(m_clrStart); b = GetBValue(m_clrStart);
// Start filling bands for (int iOnBand = 0; iOnBand < nSteps; iOnBand++) { // Fill the vertical control if (bVertical) { ::SetRect(&rectFill, 0, // Upper left X (int)(iOnBand * fStep), // Upper left Y rectClient.right+1, // Lower right X (int)((iOnBand+1) * fStep));// Lower right Y
// CDC::FillSolidRect is faster, but it does not handle 8-bit color depth VERIFY(brush.CreateSolidBrush(RGB(r+rStep*iOnBand, g + gStep*iOnBand, b + bStep *iOnBand))); memDC.FillRect(&rectFill,&brush); VERIFY(brush.DeleteObject()); // If we are past the maximum for the current position we need to get out of the loop. // Before we leave, we repaint the remainder of the client area with the background color. if (rectFill.bottom > nMaxWidth) { ::SetRect(&rectFill, 0, rectFill.bottom, rectClient.right, rectClient.bottom); VERIFY(brush.CreateSolidBrush(m_clrBkGround)); memDC.FillRect(&rectFill, &brush); VERIFY(brush.DeleteObject()); return; } } else // Fill the horizontal control { ::SetRect(&rectFill, (int)(iOnBand * fStep), // Upper left X 0, // Upper left Y (int)((iOnBand+1) * fStep), // Lower right X rectClient.bottom+1); // Lower right Y
// CDC::FillSolidRect is faster, but it does not handle 8-bit color depth VERIFY(brush.CreateSolidBrush(RGB(r+rStep*iOnBand, g + gStep*iOnBand, b + bStep *iOnBand))); memDC.FillRect(&rectFill,&brush); VERIFY(brush.DeleteObject()); // If we are past the maximum for the current position we need to get out of the loop. // Before we leave, we repaint the remainder of the client area with the background color. if (rectFill.right > nMaxWidth) { ::SetRect(&rectFill, rectFill.right, 0, rectClient.right, rectClient.bottom); VERIFY(brush.CreateSolidBrush(m_clrBkGround)); memDC.FillRect(&rectFill, &brush); VERIFY(brush.DeleteObject()); return; } } } }///////////////////////////////////////////////////////////////////////////// /* OnEraseBkgnd Overridden CWnd function so that all drawing is done in the OnPaint call. We return TRUE so that CWnd doesn't try to erase our background. Params pDC pointer to CDC for rendering */ ///////////////////////////////////////////////////////////////////////////// BOOL CGradientProgressCtrl::OnEraseBkgnd(CDC* pDC) { // TODO: Add your message handler code here and/or call default return TRUE; }
#define AFX_ENHPROGRESSCTRL_H__12909D73_C393_11D1_9FAE_8192554015AD__INCLUDED_#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// EnhProgressCtrl.h : header file/*
Modified by 徐景周 2000.12
功能:渐变色进度条显示效果
*/
//
#include "MemDC.h"/////////////////////////////////////////////////////////////////////////////
// CGradientProgressCtrl windowclass CGradientProgressCtrl : public CProgressCtrl
{
// Construction
public:
CGradientProgressCtrl();// Attributes
public:
// Attributes
void SetRange(int nLower, int nUpper);
void SetRange32( int nLower, int nUpper );
int SetPos(int nPos);
int SetStep(int nStep);
int StepIt(void);// Operations
public:
// Set Functions
void SetTextColor(COLORREF color) {m_clrText = color;}
void SetBkColor(COLORREF color) {m_clrBkGround = color;}
void SetStartColor(COLORREF color) {m_clrStart = color;}
void SetEndColor(COLORREF color) {m_clrEnd = color;} // Show the percent caption
void ShowPercent(BOOL bShowPercent = TRUE) {m_bShowPercent = bShowPercent;}
// Get Functions
COLORREF GetTextColor(void) {return m_clrText;}
COLORREF GetBkColor(void) {return m_clrBkGround;}
COLORREF GetStartColor(void) {return m_clrStart;}
COLORREF GetEndColor(void) {return m_clrEnd;}
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CGradientProgressCtrl)
protected:
//}}AFX_VIRTUAL// Implementation
public:
virtual ~CGradientProgressCtrl(); // Generated message map functions
protected:
void DrawGradient(CPaintDC *pDC, const RECT &rectClient, const int &nMaxWidth, const BOOL &bVertical);
int m_nLower, m_nUpper, m_nStep, m_nCurrentPosition;
COLORREF m_clrStart, m_clrEnd, m_clrBkGround, m_clrText;
BOOL m_bShowPercent;
//{{AFX_MSG(CGradientProgressCtrl)
afx_msg void OnPaint();
afx_msg BOOL OnEraseBkgnd(CDC* pDC);
//}}AFX_MSG DECLARE_MESSAGE_MAP()
};///////////////////////////////////////////////////////////////////////////////{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.#endif // !defined(AFX_ENHPROGRESSCTRL_H__12909D73_C393_11D1_9FAE_8192554015AD__INCLUDED_)
#include "GradientProgressCtrl.h"#ifdef _DEBUG
#define new DEBUG_NEW
#undef THIS_FILE
static char THIS_FILE[] = __FILE__;
#endif/*
Modified by 徐景周 2000.12
功能:渐变色进度条显示效果
*//////////////////////////////////////////////////////////////////////////////
// CGradientProgressCtrlCGradientProgressCtrl::CGradientProgressCtrl()
{
// Defaults assigned by CProgressCtrl()
m_nLower = 0;
m_nUpper = 100;
m_nCurrentPosition = 0;
m_nStep = 10;
// Initial colors
m_clrStart = COLORREF(RGB(255, 0,0));
m_clrEnd = COLORREF(RGB(0,0,255));
//改变渐变色进度条背景色
m_clrBkGround = ::GetSysColor(COLOR_3DFACE);
m_clrText = COLORREF(RGB(255, 255, 255)); // Initial show percent
m_bShowPercent = true;
}CGradientProgressCtrl::~CGradientProgressCtrl()
{
}
BEGIN_MESSAGE_MAP(CGradientProgressCtrl, CProgressCtrl)
//{{AFX_MSG_MAP(CGradientProgressCtrl)
ON_WM_PAINT()
ON_WM_ERASEBKGND()
//}}AFX_MSG_MAP
END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////
// CGradientProgressCtrl message handlers/////////////////////////////////////////////////////////////////////////////
/*
OnPaint The main drawing routine. Consists of two parts
(1) Call the DrawGradient routine to draw the visible part of the progress gradient
(2) If needed, show the percentage text */
/////////////////////////////////////////////////////////////////////////////
void CGradientProgressCtrl::OnPaint()
{
CPaintDC dc(this); // device context for painting // TODO: Add your message handler code here
CRect rectClient;
GetClientRect(&rectClient);
// If the current positionis invalid then we should fade into the background
if (m_nCurrentPosition <= m_nLower || m_nCurrentPosition > m_nUpper)
{
CRect rect;
GetClientRect(rect);
CBrush brush;
//重画时渐变色进度条设为自定义颜色
brush.CreateSolidBrush(m_clrBkGround);//::GetSysColor(COLOR_3DFACE));
dc.FillRect(&rect, &brush);
VERIFY(brush.DeleteObject());
return;
}
// The actions to take depend on whether or not we are a vertical control
DWORD dwStyles = GetStyle();
BOOL bVertical = (BOOL)(dwStyles & PBS_VERTICAL);
// Figure out what part should be visible so we can stop the gradient when needed
float maxWidth;
if (bVertical)
maxWidth = ((float)m_nCurrentPosition/(float)m_nUpper * (float)rectClient.bottom);
else
maxWidth = ((float)m_nCurrentPosition/(float)m_nUpper * (float)rectClient.right);
// Draw the gradient
DrawGradient(&dc, rectClient, (int)maxWidth, bVertical); // Show percent indicator if needed
if (m_bShowPercent)
{
CString strPercent;
float fp = 100.0f;
fp *= (float)(m_nCurrentPosition-m_nLower);
fp /= (float)(m_nUpper-m_nLower);
strPercent.Format(_T("%3.0f %%"), fp);
dc.SetTextColor(m_clrText);
dc.SetBkMode(TRANSPARENT);
dc.DrawText(strPercent, &rectClient, DT_VCENTER | DT_CENTER | DT_SINGLELINE);
} // Do not call CProgressCtrl::OnPaint() for painting messages
}
/////////////////////////////////////////////////////////////////////////////
/*
SetRange Overridden base class member to remember where the indicator thinks
it is and the boundary range of the control. Params
nLower lower bound
nUpper uppoer bound*/
/////////////////////////////////////////////////////////////////////////////
void CGradientProgressCtrl:: SetRange(int nLower, int nUpper)
{
m_nLower = nLower;
m_nUpper = nUpper;
m_nCurrentPosition = nLower;
CProgressCtrl::SetRange(nLower, nUpper);
}/////////////////////////////////////////////////////////////////////////////
/* SetRange32 Overridden base class member to remember where the indicator thinks
it is and the boundary range of the control. Params
nLower lower bound
nUpper uppoer bound*/
/////////////////////////////////////////////////////////////////////////////
void CGradientProgressCtrl:: SetRange32( int nLower, int nUpper )
{
m_nLower = nLower;
m_nUpper = nUpper;
m_nCurrentPosition = nLower;
CProgressCtrl::SetRange(nLower, nUpper);
}
/////////////////////////////////////////////////////////////////////////////
/*
SetPos Overridden base class member to retain where the current progress indicator
is located. Params
nPos Current position in range*/
/////////////////////////////////////////////////////////////////////////////
int CGradientProgressCtrl:: SetPos(int nPos)
{
m_nCurrentPosition = nPos;
return (CProgressCtrl::SetPos(nPos));
}
/*
SetStep Overridden base class member to retain the step interval used when
filling the progress control Params
nStep step interval for filling progress control*/
/////////////////////////////////////////////////////////////////////////////
int CGradientProgressCtrl:: SetStep(int nStep)
{
m_nStep = nStep;
return (CProgressCtrl::SetStep(nStep));
}/////////////////////////////////////////////////////////////////////////////
/*
StepIt Overridden base class member to increment the control according to the
current position and the step interval Params
nStep step interval for filling progress control*/
/////////////////////////////////////////////////////////////////////////////
int CGradientProgressCtrl:: StepIt(void)
{
m_nCurrentPosition += m_nStep;
return (CProgressCtrl::StepIt());
}
/////////////////////////////////////////////////////////////////////////////
/*
DrawGradient Called from OnPaint, it does most of the work of filling in the client
rectangle with the appropriate colors. The normal routine would fill
the entire client rectangle, but we truncate the drawing to reflect
the current position in the progress control Params
pDC pointer to CPaintDC for rendering
rectClient client rectangle where we should draw
nMaxWidth where we should stop drawing the gradient
*/
/////////////////////////////////////////////////////////////////////////////
void CGradientProgressCtrl::DrawGradient(CPaintDC *pDC, const RECT &rectClient, const int &nMaxWidth, const BOOL &bVertical)
{
RECT rectFill; // Rectangle for filling band
float fStep; // How wide is each band?
CBrush brush; // Brush to fill in the bar
CMemDC1 memDC(pDC); // First find out the largest color distance between the start and end colors. This distance
// will determine how many steps we use to carve up the client region and the size of each
// gradient rect.
int r, g, b; // First distance, then starting value
float rStep, gStep, bStep; // Step size for each color
BOOL bSameColor = FALSE; // Handle case if start color == end color // Get the color differences
r = (GetRValue(m_clrEnd) - GetRValue(m_clrStart));
g = (GetGValue(m_clrEnd) - GetGValue(m_clrStart));
b = (GetBValue(m_clrEnd) - GetBValue(m_clrStart)); // Check to see if colors are same
if((r == 0) && (g == 0) && (b == 0))
{
bSameColor = TRUE;
//Added the three lines below to fix the drawing
//problem which used to occur when both the start
//and end colors are same.
r = GetRValue(m_clrStart);
g = GetGValue(m_clrStart);
b = GetBValue(m_clrStart);
} int nSteps;
//Select max. possible value for nSteps if the colors are equal
if(bSameColor && m_clrStart == 0)
nSteps = 255;
else // Make the number of steps equal to the greatest distance
nSteps = max(abs(r), max(abs(g), abs(b)));
// Determine how large each band should be in order to cover the
// client with nSteps bands (one for every color intensity level)
if (bVertical)
fStep = (float)rectClient.bottom / (float)nSteps;
else
fStep = (float)rectClient.right / (float)nSteps; // Calculate the step size for each color
rStep = r/(float)nSteps;
gStep = g/(float)nSteps;
bStep = b/(float)nSteps; // Reset the colors to the starting position
r = GetRValue(m_clrStart);
g = GetGValue(m_clrStart);
b = GetBValue(m_clrStart);
// Start filling bands
for (int iOnBand = 0; iOnBand < nSteps; iOnBand++)
{
// Fill the vertical control
if (bVertical)
{
::SetRect(&rectFill,
0, // Upper left X
(int)(iOnBand * fStep), // Upper left Y
rectClient.right+1, // Lower right X
(int)((iOnBand+1) * fStep));// Lower right Y
// CDC::FillSolidRect is faster, but it does not handle 8-bit color depth
VERIFY(brush.CreateSolidBrush(RGB(r+rStep*iOnBand, g + gStep*iOnBand, b + bStep *iOnBand)));
memDC.FillRect(&rectFill,&brush);
VERIFY(brush.DeleteObject());
// If we are past the maximum for the current position we need to get out of the loop.
// Before we leave, we repaint the remainder of the client area with the background color.
if (rectFill.bottom > nMaxWidth)
{
::SetRect(&rectFill, 0, rectFill.bottom, rectClient.right, rectClient.bottom);
VERIFY(brush.CreateSolidBrush(m_clrBkGround));
memDC.FillRect(&rectFill, &brush);
VERIFY(brush.DeleteObject());
return;
}
} else // Fill the horizontal control
{
::SetRect(&rectFill,
(int)(iOnBand * fStep), // Upper left X
0, // Upper left Y
(int)((iOnBand+1) * fStep), // Lower right X
rectClient.bottom+1); // Lower right Y
// CDC::FillSolidRect is faster, but it does not handle 8-bit color depth
VERIFY(brush.CreateSolidBrush(RGB(r+rStep*iOnBand, g + gStep*iOnBand, b + bStep *iOnBand)));
memDC.FillRect(&rectFill,&brush);
VERIFY(brush.DeleteObject());
// If we are past the maximum for the current position we need to get out of the loop.
// Before we leave, we repaint the remainder of the client area with the background color.
if (rectFill.right > nMaxWidth)
{
::SetRect(&rectFill, rectFill.right, 0, rectClient.right, rectClient.bottom);
VERIFY(brush.CreateSolidBrush(m_clrBkGround));
memDC.FillRect(&rectFill, &brush);
VERIFY(brush.DeleteObject());
return;
}
} }
}/////////////////////////////////////////////////////////////////////////////
/*
OnEraseBkgnd Overridden CWnd function so that all drawing is done in the OnPaint call.
We return TRUE so that CWnd doesn't try to erase our background. Params
pDC pointer to CDC for rendering
*/
/////////////////////////////////////////////////////////////////////////////
BOOL CGradientProgressCtrl::OnEraseBkgnd(CDC* pDC)
{
// TODO: Add your message handler code here and/or call default
return TRUE;
}