BOOL CWTermDlg::OnInitDialog() { CWBBasicDlg::OnInitDialog(); // Add "About..." menu item to system menu. // IDM_ABOUTBOX must be in the system command range. ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX); ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE); if (pSysMenu != NULL) { CString strAboutMenu; strAboutMenu.LoadString(IDS_ABOUTBOX); if (!strAboutMenu.IsEmpty()) { pSysMenu->AppendMenu(MF_SEPARATOR); pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu); } } // Set the icon for this dialog. The framework does this automatically // when the application's main window is not a dialog SetIcon(m_hIcon, TRUE); // Set big icon SetIcon(m_hIcon, FALSE); // Set small icon
SetTimer(1,100,NULL); return TRUE; // return TRUE unless you set the focus to a control }
{
CWBBasicDlg::OnInitDialog();
// Add "About..." menu item to system menu.
// IDM_ABOUTBOX must be in the system command range.
ASSERT((IDM_ABOUTBOX & 0xFFF0) == IDM_ABOUTBOX);
ASSERT(IDM_ABOUTBOX < 0xF000); CMenu* pSysMenu = GetSystemMenu(FALSE);
if (pSysMenu != NULL)
{
CString strAboutMenu;
strAboutMenu.LoadString(IDS_ABOUTBOX);
if (!strAboutMenu.IsEmpty())
{
pSysMenu->AppendMenu(MF_SEPARATOR);
pSysMenu->AppendMenu(MF_STRING, IDM_ABOUTBOX, strAboutMenu);
}
} // Set the icon for this dialog. The framework does this automatically
// when the application's main window is not a dialog
SetIcon(m_hIcon, TRUE); // Set big icon
SetIcon(m_hIcon, FALSE); // Set small icon
SetTimer(1,100,NULL);
return TRUE; // return TRUE unless you set the focus to a control
}
CBitmap m_bmpState[2];
m_bmpState[1].LoadBitmap(IDB_DATASTATE_ON);
m_bmpState[0].LoadBitmap(IDB_DATASTATE_OFF);void CWTermDlg::OnTimer(UINT nIDEvent)
{
if(nIDEvent == 1)
{
if(m_nReflashTime > 0)
{
m_nReflashTime--;
m_stDataFlag.SetBitmap(m_bmpState[m_nReflashTime%2]);
}
if(m_nReflashTimeBP > 0)
{
m_nReflashTimeBP--;
m_stBPDataFlag.SetBitmap(m_bmpState[m_nReflashTimeBP%2]);
}
}
CWBBasicDlg::OnTimer(nIDEvent);
}