有谁知道不用选取直接在程序中指定区域的屏幕截取的程序如何实现,最好有源码 急用,谢谢! 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 HBITMAP CopyScreenToBitmap(LPRECT lpRect) //lpRect 代表选定区域{HDC hScrDC, hMemDC; // 屏幕和内存设备描述表HBITMAP hBitmap,hOldBitmap; // 位图句柄int nX, nY, nX2, nY2; // 选定区域坐标int nWidth, nHeight; // 位图宽度和高度int xScrn, yScrn; // 屏幕分辨率 // 确保选定区域不为空矩形 if (IsRectEmpty(lpRect)) return NULL; //为屏幕创建设备描述表hScrDC = CreateDC("DISPLAY", NULL, NULL, NULL); //为屏幕设备描述表创建兼容的内存设备描述表hMemDC = CreateCompatibleDC(hScrDC); // 获得选定区域坐标 nX = lpRect->left; nY = lpRect->top; nX2 = lpRect->right; nY2 = lpRect->bottom; // 获得屏幕分辨率 xScrn = GetDeviceCaps(hScrDC, HORZRES); yScrn = GetDeviceCaps(hScrDC, VERTRES); //确保选定区域是可见的 if (nX < 0) nX = 0; if (nY < 0) nY = 0; if (nX2 > xScrn) nX2 = xScrn; if (nY2 > yScrn) nY2 = yScrn; nWidth = nX2 - nX; nHeight = nY2 - nY; // 创建一个与屏幕设备描述表兼容的位图 hBitmap=CreateCompatibleBitmap(hScrDC,nWidth,nHeight); // 把新位图选到内存设备描述表中 hOldBitmap=(HBITMAP)SelectObject(hMemDC,hBitmap); // 把屏幕设备描述表拷贝到内存设备描述表中 BitBlt(hMemDC,0,0, nWidth,nHeight,hScrDC, nX, nY, SRCCOPY); //得到屏幕位图的句柄 hBitmap=(HBITMAP)SelectObject(hMemDC,hOldBitmap); //清除 DeleteDC(hScrDC); DeleteDC(hMemDC); // 返回位图句柄 return hBitmap;}int SaveBitmap(HBITMAP hBitmap, LPSTR lpFileName){ //lpFileName 为位图文件名HDC hDC; //设备描述表int iBits; //当前显示分辨率下每个像素所占字节数WORD wBitCount; //位图中每个像素所占字节数 //定义调色板大小, 位图中像素字节大小 , 位图文件大小 , 写入文件字节数DWORD dwPaletteSize=0,dwBmBitsSize,dwDIBSize, dwWritten;BITMAP Bitmap; //位图属性结构 BITMAPFILEHEADER bmfHdr; //位图文件头结构 BITMAPINFOHEADER bi; //位图信息头结构 LPBITMAPINFOHEADER lpbi; //指向位图信息头结构 HANDLE fh, hDib, hPal; HPALETTE hOldPal=NULL; //定义文件,分配内存句柄,调色板句柄 //计算位图文件每个像素所占字节数 iBits=24; if (iBits <= 1) wBitCount = 1; else if (iBits <= 4) wBitCount = 4; else if (iBits <= 8) wBitCount = 8; else if (iBits <= 32) wBitCount = 24; //计算调色板大小 if (wBitCount <= 8) dwPaletteSize=(1<<wBitCount)*sizeof(RGBQUAD); //设置位图信息头结构 GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap); bi.biSize = sizeof(BITMAPINFOHEADER); bi.biWidth = Bitmap.bmWidth; bi.biHeight =Bitmap.bmHeight; bi.biPlanes = 1; bi.biBitCount = wBitCount; bi.biCompression = BI_RGB; bi.biSizeImage = 0; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; dwBmBitsSize = ((Bitmap.bmWidth*wBitCount+31)/32)*4*Bitmap.bmHeight; //为位图内容分配内存 hDib = GlobalAlloc(GHND,dwBmBitsSize+dwPaletteSize+sizeof(BITMAPINFOHEADER)); lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib); *lpbi = bi; // 处理调色板 hPal = GetStockObject(DEFAULT_PALETTE); if (hPal) { hDC = GetDC(NULL); hOldPal=SelectPalette(hDC,(HPALETTE)hPal,FALSE); RealizePalette(hDC); } // 获取该调色板下新的像素值 GetDIBits(hDC,hBitmap,0,(UINT)Bitmap.bmHeight,(LPSTR)lpbi+sizeof(BITMAPINFOHEADER)+dwPaletteSize, (BITMAPINFO *)lpbi,DIB_RGB_COLORS); //恢复调色板 if (hOldPal) { SelectPalette(hDC, hOldPal, TRUE); RealizePalette(hDC); ReleaseDC(NULL, hDC); } //创建位图文件 fh=CreateFile(lpFileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); if (fh==INVALID_HANDLE_VALUE) return FALSE; // 设置位图文件头 bmfHdr.bfType = 0x4D42; // "BM" dwDIBSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+dwPaletteSize+dwBmBitsSize; bmfHdr.bfSize = dwDIBSize; bmfHdr.bfReserved1 = 0; bmfHdr.bfReserved2 = 0; bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER)+(DWORD)sizeof(BITMAPINFOHEADER)+dwPaletteSize; // 写入位图文件头 WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL); // 写入位图文件其余内容 WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL); //清除 GlobalUnlock(hDib); GlobalFree(hDib); CloseHandle(fh); return TRUE;}int SaveBitmapToFile(HBITMAP hBitmap, LPSTR lpFileName) //hBitmap 为刚才的屏幕位图句柄{ //lpFileName 为位图文件名HDC hDC; //设备描述表int iBits; //当前显示分辨率下每个像素所占字节数WORD wBitCount; //位图中每个像素所占字节数 //定义调色板大小, 位图中像素字节大小 , 位图文件大小 , 写入文件字节数DWORD dwPaletteSize=0,dwBmBitsSize,dwDIBSize, dwWritten;BITMAP Bitmap; //位图属性结构 BITMAPFILEHEADER bmfHdr; //位图文件头结构 BITMAPINFOHEADER bi; //位图信息头结构 LPBITMAPINFOHEADER lpbi; //指向位图信息头结构 HANDLE fh, hDib, hPal; HPALETTE hOldPal=NULL; //定义文件,分配内存句柄,调色板句柄 //计算位图文件每个像素所占字节数 hDC = CreateDC("DISPLAY",NULL,NULL,NULL); iBits = GetDeviceCaps(hDC, BITSPIXEL)*GetDeviceCaps(hDC, PLANES); DeleteDC(hDC); if (iBits <= 1) wBitCount = 1; else if (iBits <= 4) wBitCount = 4; else if (iBits <= 8) wBitCount = 8; else if (iBits <= 32) wBitCount = 24; //计算调色板大小 if (wBitCount <= 8) dwPaletteSize=(1<<wBitCount)*sizeof(RGBQUAD); //设置位图信息头结构 GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap); bi.biSize = sizeof(BITMAPINFOHEADER); bi.biWidth = Bitmap.bmWidth; bi.biHeight = Bitmap.bmHeight; bi.biPlanes = 1; bi.biBitCount = wBitCount; bi.biCompression = BI_RGB; bi.biSizeImage = 0; bi.biXPelsPerMeter = 0; bi.biYPelsPerMeter = 0; bi.biClrUsed = 0; bi.biClrImportant = 0; dwBmBitsSize = ((Bitmap.bmWidth*wBitCount+31)/32)*4*Bitmap.bmHeight; //为位图内容分配内存 hDib = GlobalAlloc(GHND,dwBmBitsSize+dwPaletteSize+sizeof(BITMAPINFOHEADER)); lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib); *lpbi = bi; // 处理调色板 hPal = GetStockObject(DEFAULT_PALETTE); if (hPal) { hDC = GetDC(NULL); hOldPal=SelectPalette(hDC,(HPALETTE)hPal,FALSE); RealizePalette(hDC); } // 获取该调色板下新的像素值 GetDIBits(hDC,hBitmap,0,(UINT)Bitmap.bmHeight,(LPSTR)lpbi+sizeof(BITMAPINFOHEADER)+dwPaletteSize, (BITMAPINFO *)lpbi,DIB_RGB_COLORS); //恢复调色板 if (hOldPal) { SelectPalette(hDC, hOldPal, TRUE); RealizePalette(hDC); ReleaseDC(NULL, hDC); } //创建位图文件 fh=CreateFile(lpFileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL); if (fh==INVALID_HANDLE_VALUE) return FALSE; // 设置位图文件头 bmfHdr.bfType = 0x4D42; // "BM"dwDIBSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+dwPaletteSize+dwBmBitsSize; bmfHdr.bfSize = dwDIBSize; bmfHdr.bfReserved1 = 0; bmfHdr.bfReserved2 = 0; bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER)+(DWORD)sizeof(BITMAPINFOHEADER)+dwPaletteSize; // 写入位图文件头WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL); // 写入位图文件其余内容 WriteFile(fh, (LPSTR)lpbi, dwDIBSize, &dwWritten, NULL); //清除 GlobalUnlock(hDib); GlobalFree(hDib); CloseHandle(fh); return TRUE;} CArray对象数组问题,请教一下。 vc6.0做一个国际化,dll资源文件动态调用 关于对话框中创建状态栏的问题。 请问用IActiveDesktop修改墙纸程序怎么写? 瓦色,好久没有来了!重新归队,散分100 如何指定窗体在屏幕中的位置?? directshow中,如何将两路视频合成一路输出? win2000 cdralw2k是什么服务程序?关系小弟命运的问题,今日受阁下滴水之恩,明日定当涌! 哪里有好的DirectDraw的资料、论坛等等;一条消息50分;消息多就开n个送分窗口,嘿嘿 STL的map与数组问题 谁有dos下串口通信的资料或源码,发给我或贴出来都行,给高分! 各位帮忙!
{
HDC hScrDC, hMemDC;
// 屏幕和内存设备描述表
HBITMAP hBitmap,hOldBitmap;
// 位图句柄
int nX, nY, nX2, nY2;
// 选定区域坐标
int nWidth, nHeight;
// 位图宽度和高度
int xScrn, yScrn;
// 屏幕分辨率
// 确保选定区域不为空矩形
if (IsRectEmpty(lpRect))
return NULL;
//为屏幕创建设备描述表
hScrDC = CreateDC("DISPLAY", NULL, NULL, NULL);
//为屏幕设备描述表创建兼容的内存设备描述表
hMemDC = CreateCompatibleDC(hScrDC);
// 获得选定区域坐标
nX = lpRect->left;
nY = lpRect->top;
nX2 = lpRect->right;
nY2 = lpRect->bottom;
// 获得屏幕分辨率
xScrn = GetDeviceCaps(hScrDC, HORZRES);
yScrn = GetDeviceCaps(hScrDC, VERTRES);
//确保选定区域是可见的
if (nX < 0)
nX = 0;
if (nY < 0)
nY = 0;
if (nX2 > xScrn)
nX2 = xScrn;
if (nY2 > yScrn)
nY2 = yScrn;
nWidth = nX2 - nX;
nHeight = nY2 - nY;
// 创建一个与屏幕设备描述表兼容的位图
hBitmap=CreateCompatibleBitmap(hScrDC,nWidth,nHeight);
// 把新位图选到内存设备描述表中
hOldBitmap=(HBITMAP)SelectObject(hMemDC,hBitmap);
// 把屏幕设备描述表拷贝到内存设备描述表中
BitBlt(hMemDC,0,0, nWidth,nHeight,hScrDC, nX, nY, SRCCOPY);
//得到屏幕位图的句柄
hBitmap=(HBITMAP)SelectObject(hMemDC,hOldBitmap);
//清除
DeleteDC(hScrDC);
DeleteDC(hMemDC);
// 返回位图句柄
return hBitmap;
}int SaveBitmap(HBITMAP hBitmap, LPSTR lpFileName)
{
//lpFileName 为位图文件名
HDC hDC;
//设备描述表
int iBits;
//当前显示分辨率下每个像素所占字节数
WORD wBitCount;
//位图中每个像素所占字节数
//定义调色板大小, 位图中像素字节大小 , 位图文件大小 , 写入文件字节数
DWORD dwPaletteSize=0,dwBmBitsSize,dwDIBSize, dwWritten;
BITMAP Bitmap;
//位图属性结构
BITMAPFILEHEADER bmfHdr;
//位图文件头结构
BITMAPINFOHEADER bi;
//位图信息头结构
LPBITMAPINFOHEADER lpbi;
//指向位图信息头结构
HANDLE fh, hDib, hPal;
HPALETTE hOldPal=NULL;
//定义文件,分配内存句柄,调色板句柄
//计算位图文件每个像素所占字节数
iBits=24;
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else if (iBits <= 32)
wBitCount = 24;
//计算调色板大小
if (wBitCount <= 8)
dwPaletteSize=(1<<wBitCount)*sizeof(RGBQUAD);
//设置位图信息头结构
GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight =Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0; dwBmBitsSize = ((Bitmap.bmWidth*wBitCount+31)/32)*4*Bitmap.bmHeight;
//为位图内容分配内存
hDib = GlobalAlloc(GHND,dwBmBitsSize+dwPaletteSize+sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = GetDC(NULL);
hOldPal=SelectPalette(hDC,(HPALETTE)hPal,FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC,hBitmap,0,(UINT)Bitmap.bmHeight,(LPSTR)lpbi+sizeof(BITMAPINFOHEADER)+dwPaletteSize, (BITMAPINFO *)lpbi,DIB_RGB_COLORS);
//恢复调色板
if (hOldPal)
{
SelectPalette(hDC, hOldPal, TRUE);
RealizePalette(hDC);
ReleaseDC(NULL, hDC);
}
//创建位图文件
fh=CreateFile(lpFileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh==INVALID_HANDLE_VALUE)
return FALSE;
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+dwPaletteSize+dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER)+(DWORD)sizeof(BITMAPINFOHEADER)+dwPaletteSize;
// 写入位图文件头
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// 写入位图文件其余内容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize,
&dwWritten, NULL);
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}int SaveBitmapToFile(HBITMAP hBitmap, LPSTR lpFileName) //hBitmap 为刚才的屏幕位图句柄
{ //lpFileName 为位图文件名
HDC hDC;
//设备描述表
int iBits;
//当前显示分辨率下每个像素所占字节数
WORD wBitCount;
//位图中每个像素所占字节数
//定义调色板大小, 位图中像素字节大小 , 位图文件大小 , 写入文件字节数
DWORD dwPaletteSize=0,dwBmBitsSize,dwDIBSize, dwWritten;
BITMAP Bitmap;
//位图属性结构
BITMAPFILEHEADER bmfHdr;
//位图文件头结构
BITMAPINFOHEADER bi;
//位图信息头结构
LPBITMAPINFOHEADER lpbi;
//指向位图信息头结构
HANDLE fh, hDib, hPal;
HPALETTE hOldPal=NULL;
//定义文件,分配内存句柄,调色板句柄
//计算位图文件每个像素所占字节数
hDC = CreateDC("DISPLAY",NULL,NULL,NULL);
iBits = GetDeviceCaps(hDC, BITSPIXEL)*GetDeviceCaps(hDC, PLANES);
DeleteDC(hDC);
if (iBits <= 1)
wBitCount = 1;
else if (iBits <= 4)
wBitCount = 4;
else if (iBits <= 8)
wBitCount = 8;
else if (iBits <= 32)
wBitCount = 24;
//计算调色板大小
if (wBitCount <= 8)
dwPaletteSize=(1<<wBitCount)*sizeof(RGBQUAD);
//设置位图信息头结构
GetObject(hBitmap, sizeof(BITMAP), (LPSTR)&Bitmap);
bi.biSize = sizeof(BITMAPINFOHEADER);
bi.biWidth = Bitmap.bmWidth;
bi.biHeight = Bitmap.bmHeight;
bi.biPlanes = 1;
bi.biBitCount = wBitCount;
bi.biCompression = BI_RGB;
bi.biSizeImage = 0;
bi.biXPelsPerMeter = 0;
bi.biYPelsPerMeter = 0;
bi.biClrUsed = 0;
bi.biClrImportant = 0; dwBmBitsSize = ((Bitmap.bmWidth*wBitCount+31)/32)*4*Bitmap.bmHeight;
//为位图内容分配内存
hDib = GlobalAlloc(GHND,dwBmBitsSize+dwPaletteSize+sizeof(BITMAPINFOHEADER));
lpbi = (LPBITMAPINFOHEADER)GlobalLock(hDib);
*lpbi = bi;
// 处理调色板
hPal = GetStockObject(DEFAULT_PALETTE);
if (hPal)
{
hDC = GetDC(NULL);
hOldPal=SelectPalette(hDC,(HPALETTE)hPal,FALSE);
RealizePalette(hDC);
}
// 获取该调色板下新的像素值
GetDIBits(hDC,hBitmap,0,(UINT)Bitmap.bmHeight,(LPSTR)lpbi+sizeof(BITMAPINFOHEADER)+dwPaletteSize, (BITMAPINFO *)lpbi,DIB_RGB_COLORS);
//恢复调色板
if (hOldPal)
{
SelectPalette(hDC, hOldPal, TRUE);
RealizePalette(hDC);
ReleaseDC(NULL, hDC);
}
//创建位图文件
fh=CreateFile(lpFileName, GENERIC_WRITE,0, NULL, CREATE_ALWAYS,FILE_ATTRIBUTE_NORMAL | FILE_FLAG_SEQUENTIAL_SCAN, NULL);
if (fh==INVALID_HANDLE_VALUE)
return FALSE;
// 设置位图文件头
bmfHdr.bfType = 0x4D42; // "BM"
dwDIBSize=sizeof(BITMAPFILEHEADER)+sizeof(BITMAPINFOHEADER)+dwPaletteSize+dwBmBitsSize;
bmfHdr.bfSize = dwDIBSize;
bmfHdr.bfReserved1 = 0;
bmfHdr.bfReserved2 = 0;
bmfHdr.bfOffBits = (DWORD)sizeof(BITMAPFILEHEADER)+(DWORD)sizeof(BITMAPINFOHEADER)+dwPaletteSize;
// 写入位图文件头
WriteFile(fh, (LPSTR)&bmfHdr, sizeof(BITMAPFILEHEADER), &dwWritten, NULL);
// 写入位图文件其余内容
WriteFile(fh, (LPSTR)lpbi, dwDIBSize,
&dwWritten, NULL);
//清除
GlobalUnlock(hDib);
GlobalFree(hDib);
CloseHandle(fh);
return TRUE;
}