char *path=new char[50];
::GetCurrentDirectory(50,path);
 strcat(path,"文件路径");

解决方案 »

  1.   

    LoadImage
    The LoadImage function loads an icon, cursor, animated cursor, or bitmap.HANDLE LoadImage(
      HINSTANCE hinst,   // handle to instance
      LPCTSTR lpszName,  // image to load
      UINT uType,        // image type
      int cxDesired,     // desired width
      int cyDesired,     // desired height
      UINT fuLoad        // load options
    );
      

  2.   

    我用过,没问提 // TODO: Add your control notification handler code here
    HBITMAP hBmp,oldBmp; hBmp=(HBITMAP)LoadImage(::AfxGetInstanceHandle(),"c:\\1.bmp",IMAGE_BITMAP,
    0,0,LR_LOADFROMFILE|LR_CREATEDIBSECTION);
    CDC memDc,dc; CRect m_rect;
    dc.CreateDC("DISPLAY",NULL,NULL,NULL);
    memDc.CreateCompatibleDC(&dc);
    GetWindowRect(m_rect);
    oldBmp=(HBITMAP)memDc.SelectObject(hBmp);
    //show
    dc.BitBlt(100,100,m_rect.Width()-20,m_rect.Height()-20,
    &memDc,0,0,SRCCOPY);
      

  3.   

    CBitmap bmSplash;
    HBITMAP hBitmap = (HBITMAP)LoadImage(NULL,lpPathFile,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_DEFAULTSIZE|LR_LOADFROMFILE);
        bmSplash.Attach(hBitmap);
      

  4.   

    CBitmap bmSplash;
    HBITMAP hBitmap = (HBITMAP)LoadImage(NULL,lpPathFile,IMAGE_BITMAP,0,0,LR_CREATEDIBSECTION|LR_DEFAULTSIZE|LR_LOADFROMFILE);
        bmSplash.Attach(hBitmap);