如图所示,我想要做一个动画,长方体从图中1所示逐渐延长到2点 然后从3点逐渐延长到4点 再从5点逐渐延长到6点 依此类推,想做这样一个长方体弓字形逐渐延长动画,请问应该怎样编程,需要怎么设置OnTimer()函数和OnDraw()函数 长方体长50mm 宽高都是10mm
如图所示,我想要做一个动画,长方体从图中1所示逐渐延长到2点 然后从3点逐渐延长到4点 再从5点逐渐延长到6点 依此类推,想做这样一个长方体弓字形逐渐延长动画,请问应该怎样编程,需要怎么设置OnTimer()函数和OnDraw()函数 长方体长50mm 宽高都是10mm
void CTdView::OnDraw(CDC* pDC)
{
CDocument* pDoc = GetDocument();
starty=(t+1)*5;
for(t=0;t<10;t++)
{
glPushMatrix();
glTranslatef(startx,0.0,0.0);
glTranslatef(0.0,starty,0.0);
glMaterialfv(GL_FRONT,GL_SPECULAR,matSphere_specular);
glMaterialfv(GL_FRONT,GL_SHININESS,matSphere_shininess);
glMaterialfv(GL_FRONT,GL_DIFFUSE,matSphere_diffuse);
glMaterialfv(GL_FRONT,GL_AMBIENT,matSphere_diffuse);
auxWireBox(shiyanx,shiyany,shiyanz);
glPopMatrix();
}
void CTdView::OnTimer(UINT nIDEvent)
{
if(shiyanx<=50)
{
shiyanx+=1;
startx+=0.5;
}
glTranslatef(startx,0.0,0.0);
}