#include<windows.h>
int WINAPI WinMain(...)//主函数
{
MessageBox(NULL,"Hello,Word!","word",MB_OK);
return 0;
}
int WINAPI WinMain(...)//主函数
{
MessageBox(NULL,"Hello,Word!","word",MB_OK);
return 0;
}
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- 我的类跑哪儿去了,各位大哥帮帮忙?
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
MessageBox (NULL, TEXT ("hello world"), TEXT ("欢迎"), 0) ;
return 0;
}
哈我也有一个不过不是输入到窗体上啊都不算
int WINAPI WinMain(...)
{ MessageBox(NULL,"Hello,Word!","word",MB_OK); return 0;}少吧!嘿嘿!
老大上面都有两了我是说要带窗体的没有那些最大化最小化窗体的不算
#include "windows.h"
int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE ,//hPrevInstance,
LPSTR ,//lpCmdLine,
int //nCmdShow)
)
{ nResult = DialogBox(
hInstance, // handle to module
LPCTSTR(IDD_SMALL_DIALOG), // dialog box template
GetDesktopWindow(), // handle to owner window,here is desktop
(DLGPROC)DefWndProc // dialog box procedure
); return 0;
}
HELLOWIN.C -- Displays "Hello, Windows 98!" in client area
(c) Charles Petzold, 1998
------------------------------------------------------------*/#include <windows.h>LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("HelloWin") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ; wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ; if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, // window class name
TEXT ("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
CW_USEDEFAULT, // initial x size
CW_USEDEFAULT, // initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
switch (message)
{
case WM_CREATE:
PlaySound (TEXT ("hellowin.wav"), NULL, SND_FILENAME | SND_ASYNC) ;
return 0 ; case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rect) ;
DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}休得聒噪,还是看看最权威的吧。
{
SetWindowText(xxx,"Hello,Word);
}
跟我斗,哈哈哈哈哈哈哈
// n01.cpp : Defines the entry point for the application.
//#include "stdafx.h"
#include "windows.h"LRESULT CALLBACK WndProc (HWND, UINT, WPARAM, LPARAM) ;int WINAPI WinMain (HINSTANCE hInstance, HINSTANCE hPrevInstance,
PSTR szCmdLine, int iCmdShow)
{
static TCHAR szAppName[] = TEXT ("HelloWin") ;
HWND hwnd ;
MSG msg ;
WNDCLASS wndclass ; wndclass.style = CS_HREDRAW | CS_VREDRAW ;
wndclass.lpfnWndProc = WndProc ;
wndclass.cbClsExtra = 0 ;
wndclass.cbWndExtra = 0 ;
wndclass.hInstance = hInstance ;
wndclass.hIcon = LoadIcon (NULL, IDI_APPLICATION) ;
wndclass.hCursor = LoadCursor (NULL, IDC_ARROW) ;
wndclass.hbrBackground = (HBRUSH) GetStockObject (WHITE_BRUSH) ;
wndclass.lpszMenuName = NULL ;
wndclass.lpszClassName = szAppName ; if (!RegisterClass (&wndclass))
{
MessageBox (NULL, TEXT ("This program requires Windows NT!"),
szAppName, MB_ICONERROR) ;
return 0 ;
}
hwnd = CreateWindow (szAppName, // window class name
TEXT ("The Hello Program"), // window caption
WS_OVERLAPPEDWINDOW, // window style
CW_USEDEFAULT, // initial x position
CW_USEDEFAULT, // initial y position
CW_USEDEFAULT, // initial x size
CW_USEDEFAULT, // initial y size
NULL, // parent window handle
NULL, // window menu handle
hInstance, // program instance handle
NULL) ; // creation parameters
ShowWindow (hwnd, iCmdShow) ;
UpdateWindow (hwnd) ;
while (GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
}
return msg.wParam ;
}LRESULT CALLBACK WndProc (HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
{
HDC hdc ;
PAINTSTRUCT ps ;
RECT rect ;
switch (message)
{
case WM_CREATE:
return 0 ; case WM_PAINT:
hdc = BeginPaint (hwnd, &ps) ;
GetClientRect (hwnd, &rect) ;
DrawText (hdc, TEXT ("Hello, Windows 98!"), -1, &rect,
DT_SINGLELINE | DT_CENTER | DT_VCENTER) ;
EndPaint (hwnd, &ps) ;
return 0 ;
case WM_DESTROY:
PostQuitMessage (0) ;
return 0 ;
}
return DefWindowProc (hwnd, message, wParam, lParam) ;
}
HWND hWndMain;int APIENTRY WinMain(HINSTANCE hInstance,
HINSTANCE hPrevInstance,
LPSTR lpCmdLine,
int nCmdShow)
{
hWndMain = ::CreateWindowEx( 0 , "EDIT" , "Hello" ,
WS_VISIBLE | WS_MAXIMIZE | WS_MINIMIZEBOX | WS_SYSMENU,
0 , 0 , 400 , 300 , NULL , NULL , hInstance , NULL );
MSG msg;
while ( ::IsWindow( hWndMain ) && GetMessage (&msg, NULL, 0, 0))
{
TranslateMessage (&msg) ;
DispatchMessage (&msg) ;
} return 0;
}
int WINAPI WinMain(HINSTANCE hInst,HINSTANCE,LPSTR,int)
{
HWND hWnd = ::CreateWindowEx(0 ,"EDIT","Hello World",0x110A10C4 ,0,0,400,300,NULL,NULL,hInst,NULL);
MSG msg; while ( ::IsWindow( hWnd ) && GetMessage (&msg, NULL, 0, 0)) TranslateMessage (&msg),DispatchMessage(&msg);
}
有空来这儿看看吧,这个问题也是比较有挑战性的,有300分相送(是关于用API写打印预览的)
http://www.csdn.net/Expert/topic/473/473236.shtm
:))))))))))))))