参考:
---------------------------------------------------------
---------------------------------------------------------
//头文件:class CPaletteBar : public CToolBar
{
// Constructor
public:
CPaletteBar();
void SetColumns(UINT nColumns);
UINT GetColumns() { return m_nColumns; };// Attributes
public:// Operations
public:// Implementation
public:
virtual ~CPaletteBar();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endifprotected:
UINT m_nColumns;// Generated message map functions
protected:
//{{AFX_MSG(CPaletteBar)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
------------------------------------------------------------
------------------------------------------------------------
//实现:#include "stdafx.h"
#include "ctrlbars.h"#include "palette.h"#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif/////////////////////////////////////////////////////////////////////////////
// CPaletteBarBEGIN_MESSAGE_MAP(CPaletteBar, CToolBar)
//{{AFX_MSG_MAP(CPaletteBar)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////
// CPaletteBar construction/destructionCPaletteBar::CPaletteBar()
{
m_nColumns = 2;
m_cxLeftBorder = 5;
m_cyTopBorder = 5;
m_cxRightBorder = 5;
m_cyBottomBorder = 5;
}CPaletteBar::~CPaletteBar()
{
}/////////////////////////////////////////////////////////////////////////////
// CPaletteBar diagnostics#ifdef _DEBUG
void CPaletteBar::AssertValid() const
{
CToolBar::AssertValid();
}void CPaletteBar::Dump(CDumpContext& dc) const
{
CToolBar::Dump(dc);
}#endif //_DEBUG/////////////////////////////////////////////////////////////////////////////
// CPaletteBar message handlersvoid CPaletteBar::SetColumns(UINT nColumns)
{
m_nColumns = nColumns;
int nCount = GetToolBarCtrl().GetButtonCount(); for (int i = 0; i < nCount; i++)
{
UINT nStyle = GetButtonStyle(i);
BOOL bWrap = (((i + 1) % nColumns) == 0);
if (bWrap)
nStyle ¦= TBBS_WRAPPED;
else
nStyle &= ~TBBS_WRAPPED;
SetButtonStyle(i, nStyle);
} Invalidate();
GetParentFrame()->RecalcLayout();
}
------------------------------------------------------------
------------------------------------------------------------
//使用:BOOL CMainFrame::CreatePaletteBar()
{
if (!m_wndPaletteBar.Create(this, WS_CHILD ¦ WS_VISIBLE ¦ CBRS_SIZE_FIXED ¦
CBRS_TOP ¦ CBRS_TOOLTIPS, ID_PALETTEBAR) ¦¦
!m_wndPaletteBar.LoadBitmap(IDB_PALETTE) ¦¦
!m_wndPaletteBar.SetButtons(palette,
sizeof(palette)/sizeof(UINT)))
{
TRACE0("Failed to create toolbar\n");
return FALSE; // fail to create
} m_wndPaletteBar.SetWindowText(_T("Palette"));
m_wndPaletteBar.EnableDocking(0); // Create the Palette. We are using hardcoded numbers for ease here
// normally the location would be read in from an ini file.
CPoint pt(GetSystemMetrics(SM_CXSCREEN) - 100,
GetSystemMetrics(SM_CYSCREEN) / 3); m_wndPaletteBar.SetColumns(3);
FloatControlBar(&m_wndPaletteBar, pt); return TRUE;
}------------------------------------------------------------
------------------------------------------------------------
//调用:int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1; EnableDocking(CBRS_ALIGN_ANY); if (!CreateToolBar())
return -1;
if (!CreatePaletteBar())
return -1; return 0;
}
注:不是我写的。是他:chinaprogrammer(职业道德&职业水准)
---------------------------------------------------------
---------------------------------------------------------
//头文件:class CPaletteBar : public CToolBar
{
// Constructor
public:
CPaletteBar();
void SetColumns(UINT nColumns);
UINT GetColumns() { return m_nColumns; };// Attributes
public:// Operations
public:// Implementation
public:
virtual ~CPaletteBar();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endifprotected:
UINT m_nColumns;// Generated message map functions
protected:
//{{AFX_MSG(CPaletteBar)
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
------------------------------------------------------------
------------------------------------------------------------
//实现:#include "stdafx.h"
#include "ctrlbars.h"#include "palette.h"#ifdef _DEBUG
#undef THIS_FILE
static char BASED_CODE THIS_FILE[] = __FILE__;
#endif/////////////////////////////////////////////////////////////////////////////
// CPaletteBarBEGIN_MESSAGE_MAP(CPaletteBar, CToolBar)
//{{AFX_MSG_MAP(CPaletteBar)
//}}AFX_MSG_MAP
END_MESSAGE_MAP()/////////////////////////////////////////////////////////////////////////////
// CPaletteBar construction/destructionCPaletteBar::CPaletteBar()
{
m_nColumns = 2;
m_cxLeftBorder = 5;
m_cyTopBorder = 5;
m_cxRightBorder = 5;
m_cyBottomBorder = 5;
}CPaletteBar::~CPaletteBar()
{
}/////////////////////////////////////////////////////////////////////////////
// CPaletteBar diagnostics#ifdef _DEBUG
void CPaletteBar::AssertValid() const
{
CToolBar::AssertValid();
}void CPaletteBar::Dump(CDumpContext& dc) const
{
CToolBar::Dump(dc);
}#endif //_DEBUG/////////////////////////////////////////////////////////////////////////////
// CPaletteBar message handlersvoid CPaletteBar::SetColumns(UINT nColumns)
{
m_nColumns = nColumns;
int nCount = GetToolBarCtrl().GetButtonCount(); for (int i = 0; i < nCount; i++)
{
UINT nStyle = GetButtonStyle(i);
BOOL bWrap = (((i + 1) % nColumns) == 0);
if (bWrap)
nStyle ¦= TBBS_WRAPPED;
else
nStyle &= ~TBBS_WRAPPED;
SetButtonStyle(i, nStyle);
} Invalidate();
GetParentFrame()->RecalcLayout();
}
------------------------------------------------------------
------------------------------------------------------------
//使用:BOOL CMainFrame::CreatePaletteBar()
{
if (!m_wndPaletteBar.Create(this, WS_CHILD ¦ WS_VISIBLE ¦ CBRS_SIZE_FIXED ¦
CBRS_TOP ¦ CBRS_TOOLTIPS, ID_PALETTEBAR) ¦¦
!m_wndPaletteBar.LoadBitmap(IDB_PALETTE) ¦¦
!m_wndPaletteBar.SetButtons(palette,
sizeof(palette)/sizeof(UINT)))
{
TRACE0("Failed to create toolbar\n");
return FALSE; // fail to create
} m_wndPaletteBar.SetWindowText(_T("Palette"));
m_wndPaletteBar.EnableDocking(0); // Create the Palette. We are using hardcoded numbers for ease here
// normally the location would be read in from an ini file.
CPoint pt(GetSystemMetrics(SM_CXSCREEN) - 100,
GetSystemMetrics(SM_CYSCREEN) / 3); m_wndPaletteBar.SetColumns(3);
FloatControlBar(&m_wndPaletteBar, pt); return TRUE;
}------------------------------------------------------------
------------------------------------------------------------
//调用:int CMainFrame::OnCreate(LPCREATESTRUCT lpCreateStruct)
{
if (CFrameWnd::OnCreate(lpCreateStruct) == -1)
return -1; EnableDocking(CBRS_ALIGN_ANY); if (!CreateToolBar())
return -1;
if (!CreatePaletteBar())
return -1; return 0;
}
注:不是我写的。是他:chinaprogrammer(职业道德&职业水准)
若需要其他部件(如自绘制的把手栏,前景色、后台色板,其他辅助小图标等)则应从CControlBar派生,自己建立浮动面板。其上的操作同普通窗口,自己绘制,自己添加子窗口。