服务器:
unit Unit1;interfaceuses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, ScktComp, Jpeg;type
  TForm1 = class(TForm)
    ServerSocket1: TServerSocket;
    procedure FormCreate(Sender: TObject);
    procedure ServerSocket1ClientRead(Sender: TObject;
      Socket: TCustomWinSocket);
  private
    { Private declarations }
  public
    { Public declarations }
  end;var
  Form1: TForm1;
  m1:tmemorystream;
implementation{$R *.dfm}procedure TForm1.FormCreate(Sender: TObject);
begin
       ServerSocket1.Open;
end;procedure TForm1.ServerSocket1ClientRead(Sender: TObject;
  Socket: TCustomWinSocket);
var
    filename:string;      //ini 文件路径
    s,s1:string;
   // desk:tcanvas;
    bitmap:tbitmap;
    jpg:tjpegimage;
    buffer:array of byte;
    len:longint;
begin
    s:=socket.ReceiveText;
    if  s='gets' then //客户端发出申请
        begin
               filename:=ExtractFilePath(paramstr(0))+'2.bmp';
               bitmap:=tbitmap.Create;
               jpg:=tjpegimage.Create;
               m1:=tmemorystream.Create;
               bitmap.LoadFromFile(filename);
               jpg.Assign(bitmap); //将图象转成JPG格式
               jpg.SaveToStream(m1); //将JPG图象写入流中
               jpg.free;
               m1.Position:=0;
               s1:=inttostr(m1.size);
               Socket.sendtext(s1); //发送图象大小
         end;
   if s='okok' then //客户端已准备好接收图象
      begin
            m1.Position:=0;
            Socket.SendStream(m1); //发送JPG图象
      end;end;end.
这个程序可以把图片发送到客户端
但是:
unit Unit1;interfaceuses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, ScktComp, Jpeg;type
  TForm1 = class(TForm)
    ServerSocket1: TServerSocket;
    procedure FormCreate(Sender: TObject);
    procedure ServerSocket1ClientRead(Sender: TObject;
      Socket: TCustomWinSocket);
  private
    { Private declarations }
  public
    { Public declarations }
  end;var
  Form1: TForm1;
  m1:tmemorystream;
implementation{$R *.dfm}procedure TForm1.FormCreate(Sender: TObject);
begin
       ServerSocket1.Open;
end;procedure TForm1.ServerSocket1ClientRead(Sender: TObject;
  Socket: TCustomWinSocket);
var
    filename:string;      //ini 文件路径
    s,s1:string;
   // desk:tcanvas;
    bitmap:tbitmap;
    jpg:tjpegimage;
    buffer:array of byte;
    len:longint;
begin
    s:=socket.ReceiveText;
    if  s='gets' then //客户端发出申请
        begin
               filename:=ExtractFilePath(paramstr(0))+'2.bmp';
               bitmap:=tbitmap.Create;
               jpg:=tjpegimage.Create;
               m1:=tmemorystream.Create;
               bitmap.LoadFromFile(filename);
               jpg.Assign(bitmap); //将图象转成JPG格式
               jpg.SaveToStream(m1); //将JPG图象写入流中
               jpg.free;
               m1.Position:=0;
               s1:=inttostr(m1.size);
               Socket.sendtext(s1); //发送图象大小
         end;
   if s='okok' then //客户端已准备好接收图象
      begin
           len:=m1.Size;
            setlength(buffer,len);
            m1.Position:=0;
           m1.Write(buffer[0],len);
           Socket.SendBuf(buffer[0],len);
      end;end;end.但是这个就不行
客户端的程序是:
unit Unit1;interfaceuses
  Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
  Dialogs, StdCtrls, ScktComp, ExtCtrls, Jpeg;type
  TForm1 = class(TForm)
    ClientSocket1: TClientSocket;
    Button1: TButton;
    Edit1: TEdit;
    Image1: TImage;
    procedure Button1Click(Sender: TObject);
    procedure FormCreate(Sender: TObject);
    procedure ClientSocket1Connecting(Sender: TObject;
      Socket: TCustomWinSocket);
    procedure ClientSocket1Error(Sender: TObject; Socket: TCustomWinSocket;
      ErrorEvent: TErrorEvent; var ErrorCode: Integer);
    procedure ClientSocket1Read(Sender: TObject; Socket: TCustomWinSocket);
    procedure FormClose(Sender: TObject; var Action: TCloseAction);
  private
    { Private declarations }
  public
    { Public declarations }
  end;var
  Form1: TForm1;
  c:longint;
  m:tmemorystream;
implementation{$R *.dfm}procedure TForm1.Button1Click(Sender: TObject);
begin
       clientsocket1.Socket.SendText('gets');
end;procedure TForm1.FormCreate(Sender: TObject);
begin
      m:=tmemorystream.Create;
      ClientSocket1.Open;
end;procedure TForm1.ClientSocket1Connecting(Sender: TObject;
  Socket: TCustomWinSocket);
begin
       edit1.Text:='连接到服务器';
end;procedure TForm1.ClientSocket1Error(Sender: TObject;
  Socket: TCustomWinSocket; ErrorEvent: TErrorEvent;
  var ErrorCode: Integer);
begin
      edit1.Text:='连接失败';
      errorcode:=0;
end;procedure TForm1.ClientSocket1Read(Sender: TObject;
  Socket: TCustomWinSocket);
  var
     buffer:array [0..10000] of byte; //设置接收缓冲区
     len:integer;
     ll:string;
     b:tbitmap;
     j:tjpegimage;
begin
    if c=0 then //C为服务端发送的字节数,如果为0表示为尚未开始图象接收
       begin
             ll:=socket.ReceiveText;
             c:=strtoint(ll); //设置需接收的字节数
             clientsocket1.Socket.SendText('okok'); //通知服务端开始发送图象
       end else
              begin //以下为图象数据接收部分
                   len:=socket.ReceiveLength; //读出包长度
                   socket.ReceiveBuf(buffer,len); //接收数据包并读入缓冲区内
                   m.Write(buffer,len); //追加入流M中
                   if m.Size>=c then //如果流长度大于需接收的字节数,则接收完毕
                      begin
                            m.Position:=0;
                            b:=tbitmap.Create;
                            j:=tjpegimage.Create;
                            try
                               j.LoadFromStream(m); //将流M中的数据读至JPG图像对象J中
                               b.Assign(j); //将JPG转为BMP
                               Image1.Picture.Bitmap.Assign(b); //分配给image1元件
                            finally //以下为清除工作
                                b.free;
                                j.free;
                                clientsocket1.Active:=false;
                                clientsocket1.Active:=true;
                                m.Clear;
                               c:=0;
                            end;
                      end;
             end;end;procedure TForm1.FormClose(Sender: TObject; var Action: TCloseAction);
begin
       m.free;
      ClientSocket1.Close;
end;end.各位大哥:
服务器端的
len:=m1.Size;
setlength(buffer,len);
m1.Position:=0;
m1.Write(buffer[0],len);
Socket.SendBuf(buffer[0],len);错在哪里?谢谢!