在DELPHI 为 编 程 者 提 供 了 一 个 灵 活 的 绘 图 场 所, 即 本 文 所 述 的CANVAS 类, 在DELPHI 中 的 很 多 控 件 都 具 有 此 属 性, 使 编 程 者 可 以 在 这 些 的 控 件 的 表 面 随 心 所 欲 的 绘 图, 这 对 完 善 用 户 界 面 或 者 制 作 一 些 屏 幕 特 技 都 有 着 非 凡 的 作 用, 下 面 举 例 说 明 几 种 特 殊 屏 幕 效 果 的 形 成 过 程。  一、VANVAS 必 备 基 本 知 识: 
         1. 具 有CANVAS 属 性 的 控 件:  
         TBitmap ,TComboBox ,TDBComboBox ,TDBGrid ,TDBListBox ,TDirectoryListBox ,TDrawGrid ,TFileListBox ,TForm ,THeaderControl ,TImage ,TListBox ,TOutline ,TPaintBox ,TPrinter ,TStatusBar ,TStringGrid 等 ,           2.CANVAS 属 性 及 命 令: 篇 幅 所 限, 省 略 参 数 及 格 式 说 明, 具 体 请 参 考 文 后 程 序 及DELPHI 帮 助 文 件:   canvas.rectangle(): 画 矩 形     pen.color: 定 义 画 笔 颜 色 roundrect(): 画 圆 角 矩 形        pen.width: 定 义 画 笔 宽 度 arc(): 画 弧 线( 不 填 充)            brush.color: 定 义 填 充 颜 色 chord(): 画 弧 线( 填 充)             textout(): 在 固 定 位 置 输 出 字 符 串 pie: 画 扇 形                 textwidth: 取 字 符 串 高 度 polygon(): 画 多 边 形 填 充        textheight: 取 字 符 串 宽 度 polyline(): 多 点 连 线( 不 填 充)   font.color: 指 定 字 体 颜 色 Pixels(): 指 定 固 定 象 素 点 颜 色 值 font.size: 指 定 字 体 大 小 moveto(): 指 明 画 线 起 点           Ellipse(): 画 圆 或 椭 圆 lineto(): 指 明 画 线 终 点
         3. 使 用CANVAS 注 意 事 项: 当 窗 口 进 行 重 画 时, 画 布 上 的 图 像 将 消 失, 比 如 当 窗 口 进 行 最 小 化 又 重 新 恢 复 时, 就 会 引 起 画 布 上 图 像 的 消 失, 另 外 当 刚 刚 运 行 程 序 时, 窗 口 也 是 属 于 重 新 绘 制, 所 以 如 果 在 绘 制 窗 口 之 前 在 画 布 上 绘 图, 弹 出 窗 口 后 将 不 能 显 示 出 图 像, 比 如 在TForm1.FormCreate() 事 件 中 进 行 画 布 绘 图 操 作 将 是 徒 劳 的, 但 可 以 在 此 事 件 中 进 行 画 布 操 作 的 准 备 工 作, 比 如 设 置 画 笔 的 颜 色 和 宽 度 等。  二、CANCAS 应 用 举 例: 
         1. 为 控 件 增 加 阴 影 或 投 影 效 果: 基 本 原 理 就 是 在 利 用 该 控 件 的 父 控 件 比 如FORM 或 者 其 它 容 器 控 件 的CANVAS, 在 需 要 修 饰 的 控 件 周 围 适 当 处 填 加 图 像, 通 过 线 条 及 颜 色 的 合 理 达 配, 使 控 件 与 周 围 的 图 像 融 为 一 体, 形 成 特 殊 的 视 觉 效 果, 具 体 操 作 时 需 要 根 据 被 修 饰 控 件 的TOP、LEFT、WIDTH、HEIGHT 等 属 性, 确 定 需 要 画 线 的 起 点 和 终 点 坐 标, 这 样 操 作 无 论 被 修 饰 控 件 位 置 及 尺 寸 如 何 变 化, 都 可 以 保 证 投 影 及 阴 影 效 果 完 美 的 实 现; 比 如 可 在 窗 口 中 建 立 三 个 按 钮, 然 后 在 按 钮2 和 按 钮3 的CLICK 事 件 中 填 加 如 下 代 码, 之 后 按 下 按 钮2 或 按 钮3 即 使 按 钮1 形 成 投 影 和 阴 影 效 果:  procedure TForm1.Button2Click(Sender: TObject);varx,y,i:integer;beginx:=0;y:=0;form1.canvas.pen.width:=1;for i:=0 to 8 dobeginform1.canvas.pen.color:=$00a0a0a0;form1.canvas.moveto(Button1.left+Button1.width+x,                      Button1.top+y);form1.canvas.lineto(Button1.left+Button1.width+x,                      Button1.top+button1.height+y);form1.canvas.pen.color:=$00606060;form1.canvas.moveto(Button1.left+x,                      Button1.top+Button1.height+y);form1.canvas.lineto(Button1.left+Button1.width+x,                      Button1.top+button1.height+y);x:=x+1;y:=y+1;end;end; procedure TForm1.Button3Click(Sender: TObject);varx,y,i:integer;beginx:=0;y:=0;form1.canvas.pen.width:=1;for i:=0 to 8 dobeginform1.canvas.pen.color:=$00404040;form1.canvas.moveto(Button1.left+Button1.width+x,                         Button1.top+8);form1.canvas.lineto(Button1.left+Button1.width+x,                         Button1.top+button1.height+8);form1.canvas.moveto(Button1.left+8,                         Button1.top+Button1.height+y);form1.canvas.lineto(Button1.left+Button1.width+8,                         Button1.top+button1.height+y);x:=x+1;y:=y+1;end;end;
         2. 为 控 件 加 上 边 框: DELPHI 中 有 很 多 控 件 无 边 框 属 性, 利 用CANVAS 可 以 为 任 意 的 控 件 填 加 边 框, 使 其 轮 廓 清 楚; 具 体 操 作 时, 可 先 定 义 出 画 笔 的 颜 色、 画 笔 的 宽 度( 边 框 宽 度), 之 后 用polyline() 命 令 根 据 相 应 控 件 的 位 置、 尺 寸 自 动 定 位 四 角 坐 标, 一 次 可 完 成 一 个 固 定 宽 度 矩 形 的 绘 制 工 作, 如 果 需 要 多 种 颜 色 或 者 具 有 立 体 效 果 的 边 框, 可 多 次 定 义 画 笔 颜 色, 画 出 连 续 的 多 个 矩 形, 通 过 调 整 相 邻 矩 形 的 颜 色 来 实 现 特 殊 效 果 的 边 框 绘 制 工 作; 比 如 在 窗 体 中 安 放 两 个 按 钮, 分 别 在MOUSEMOVE 事 件 中 填 加 如 下 代 码, 之 后 每 当 鼠 标 移 到 相 应 的 按 钮 上 时, 相 应 的 按 钮 就 会 出 现 特 殊 颜 色 的 边 框, 当 鼠 标 移 到 窗 口 空 白 处 时, 则 窗 口 会 出 现 明 显 的 边 线, 起 到 特 殊 的 提 示 效 果;  procedure TForm1.Button1MouseMove         (Sender: TObject; Shift: TShiftState; X, Y: Integer);beginform1.repaint;form1.Canvas.pen.color:=clGreen;form1.Canvas.pen.width:=5;form1.Canvas.polyline([point(Button1.left,Button1.top), point(Button1.left+Button1.width,Button1.top), point(Button1.left+Button1.width,Button1.top+Button1.height), point(Button1.left,Button1.top+Button1.height), point(Button1.left,Button1.top)]);end; procedure TForm1.Button2MouseMove             (Sender: TObject; Shift: TShiftState; X,  Y: Integer);beginform1.repaint;form1.Canvas.pen.color:=clBlue;form1.Canvas.pen.width:=5;form1.Canvas.polyline([point(Button2.left,Button2.top), point(Button2.left+Button2.width,Button2.top), point(Button2.left+Button2.width,Button2.top+Button2.height), point(Button2.left,Button2.top+Button2.height), point(Button2.left,Button2.top)]);end; procedure TForm1.FormMouseMove             (Sender: TObject; Shift: TShiftState; X,  Y: Integer);beginform1.repaint;form1.Canvas.pen.color:=clRed;form1.Canvas.pen.width:=3;form1.Canvas.polyline([point(0,0), point(form1.width-10,0),point(form1.width-10,form1.height-30),               point(0,form1.height-30), point(0,0)]);end;
         

解决方案 »

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    ;
             3. 为 图 形 按 钮 或 其 它 控 件 安 装 动 态 帮 助 功 能, 此 处 主 要 使 用 它 的 字 符 串 显 示 功 能, 也 就 是 当 鼠 标 移 到 指 定 控 件 上 时, 在 其 周 围 适 当 位 置 显 示 相 应 的 字 符 串, 当 鼠 标 离 开 时 通 过 图 像 覆 盖 动 作 使 字 符 串 消 失, 也 可 以 使 用 一 个 简 单 的 命 令 完 成 即form1.repaint, 它 的 作 用 是 使FORM1 内 的 所 有 控 件 全 部 重 新 绘 制, 这 样 即 可 快 速 清 除 原 来 显 示 的 字 符; 编 程 时 主 要 使 用 各 个 控 件 的 MouseMove() 事 件; 比 如 可 在 窗 口 中 安 放 两 个 按 钮, 并 安 排 如 下 代 码, 运 行 之 后 当 鼠 标 移 到 相 应 按 钮 上 时, 就 会 在 其 上 方 显 示 相 应 的 提 示 信 息, 鼠 标 移 到 窗 口 空 白 处 则 会 在 窗 口 的 左 下 角 显 示"OK" 字 样;  procedure TForm1.Button1MouseMove     (Sender:TObject;Shift:TShiftState;X, Y: Integer);beginform1.repaint;form1.Canvas.brush.color:=clGreen;form1.Canvas.font.size:=8;form1.Canvas.font.color:=$1200ffff;form1.Canvas.TextOut(Button1.left,         Button1.top-15,'OPEN FILE');end; procedure TForm1.Button2MouseMove       (Sender:TObject;Shift:TShiftState;X, Y: Integer);beginform1.repaint;form1.Canvas.font.size:=8;form1.Canvas.brush.color:=clRed;form1.Canvas.font.color:=$1200ffff;form1.Canvas.TextOut(Button2.left,Button2.top-15,'EXIT');end; procedure TForm1.FormMouseMove               (Sender:TObject;Shift:TShiftState;X,  Y: Integer);beginform1.repaint;form1.Canvas.font.size:=12;form1.Canvas.brush.color:=clBlue;form1.Canvas.font.color:=$00ffffff;form1.Canvas.TextOut(0,form1.height-50,'OK');end;
             4. 仿 电 视 移 动 字 幕 或 图 像, 用 此 方 法 制 作 移 动 字 幕 的 基 本 方 法 是: 首 先 选 定 一 个 可 作 为 画 布 的 控 件, 比 如 FORM 或IMAGE, 然 后 用 一 种 填 充 颜 色 填 满 整 个 画 布, 在 画 布 的 固 定 位 置 显 示 一 个 特 殊 前 景 色 固 定 尺 寸 的 字 符 串, 在 TIMER 控 件 中 定 时 连 续 改 变 显 示 字 符 串 的 位 置, 由 于 原 来 位 置 的 字 符 串 不 能 自 动 消 失, 所 以 需 要 用 与 填 充 颜 色 相 同 颜 色 的 线 条 覆 盖 多 余 部 分, 这 样 即 可 实 现 平 滑 的 字 幕 移 动 效 果; 实 现 图 像 移 动 的 方 法: 可 事 先 定 义Bitmap 类 和Rect 类 变 量, 在 程 序 运 行 阶 段 建 立Bitmap 和Rect 对 象, 并 在Bitmap 中 装 入 指 定 的 图 像 文 件, 同 时 把 对 象Bitmap 装 入Rect 对 象 中 实 现 图 像 的 显 示, 然 后 在Timer 控 件 中 定 时 连 续 改 变Rect 的 坐 标 值, 并 用 与 填 充 颜 色 相 同 的 线 条 覆 盖 遗 留 图 像 部 分, 即 可 以 实 现 图 像 的 平 稳 移 动; 采 用 上 述 方 法 实 现 的 字 符 串 或 图 像 移 动 操 作, 其 效 果 平 稳, 无 任 何 闪 烁 或 抖 动 现 象, 视 觉 效 果 极 佳, 并 且 不 需 要 事 先 建 立 控 件, 完 全 由 程 序 代 码 实 现, 具 有 相 当 多 的 优 点; 编 程 举 例: 在 窗 体 中 安 放 时 间 控 件TIMER1、 图 像 框IMAGE1, 定 义TRECT 及TBITMAP 型 变 量, 并 在FormCreate 和Timer1Timer 事 件 中 安 排 如 下 代 码, 程 序 运 行 之 后 即 会 在 图 像 框 中 出 现 至 下 而 上 的 移 动 字 幕 及 图 像 效 果, 并 从 顶 部 消 失, 之 后 重 新 从 底 部 出 现;  var    { 定 义 变 量}  Form1: TForm1;  x,tt,l,h:integer;  pic:Trect;  map:Tbitmap;{ 具 体 动 画 演 示 代 码}procedure TForm1.Timer1Timer(Sender: TObject);beginx:=x-1;tt:=tt-1;if x<-160 thenx:=image1.height+20;tt:=x+80;image1.Canvas.font.size:=18;image1.Canvas.font.color:=$1200ffff;image1.Canvas.TextOut(10,x,'OK 字 幕 移 动 演 示');image1.Canvas.font.size:=12;image1.Canvas.font.color:=$120000ff;image1.Canvas.TextOut(20,x+50,' 字 体 变 色 效 果 演 示');l:=image1.Canvas.textwidth(' 字 体 变 色 效 果 演 示');h:=image1.Canvas.textheight(' 字 体 变 色 效 果 演 示');image1.Canvas.pen.color:=clGreen;image1.Canvas.moveto(20,h+x+50-2);image1.Canvas.lineto(20+l,h+x+50-2);pic.topleft.x:=30;pic.topleft.y:=tt;pic.bottomright.x:=pic.topleft.x+100;pic.bottomright.y:=pic.topleft.y+80;image1.canvas.stretchdraw(pic,map);image1.Canvas.pen.color:=clGreen;image1.Canvas.moveto(0,pic.topleft.y+80);image1.Canvas.lineto(pic.topleft.x+100,pic.topleft.y+80);end;{ 以 下 设 置 动 画 初 值}procedure TForm1.FormCreate(Sender: TObject);begintimer1.enabled:=true;timer1.Interval:=10;x:=image1.height+20;tt:=x+80;form1.repaint;image1.Canvas.brush.color:=clGreen;pic:=Rect(0,0,image1.width,image1.height);image1.Canvas.FillRect(pic);pic:=Rect(-1,-1,1,1);map:=Tbitmap.create;map.loadfromfile('d:\windows\256color.bmp');image1.canvas.stretchdraw(pic,map);end;