用 Graphics.DrawString 和 Graphics.FillPath 在界面显示字时,相同的字体,FillPath 要小很多,这个怎么办啊?            Graphics g = e.Graphics;
            Rectangle rect = this.DisplayRectangle;
            // 正常
            g.DrawString(text, this.Font, new SolidBrush(Color.Red), rect);            // 相对DrawString要小很多
            using (GraphicsPath path = new GraphicsPath())
            {
                path.AddString(text, base.Font.FontFamily, (int)base.Font.Style, 
                               base.Font.SizeInPoints, rect, 
                               new StringFormat(StringFormatFlags.DisplayFormatControl));
                using (Brush lbs = new SolidBrush(Color.Green))
                {
                    g.FillPath(lbs, path);
                }