enum orientation : byte
{
north=1,
south=2,
east=3,
west=4
}
class Program
{
static void Main(string[] args)
{
orientation myDirection = orientation.north;
Console.WriteLine("myDirection={0}",myDirection);
Console.ReadKey();
}
}
{
north=1,
south=2,
east=3,
west=4
}
class Program
{
static void Main(string[] args)
{
orientation myDirection = orientation.north;
Console.WriteLine("myDirection={0}",myDirection);
Console.ReadKey();
}
}
最符合这个的重载是 WriteLine(string s, object o);
object的ToString是输出Type Name。所以
最起码的你把myDirection给ToString一下吧。
这句话是对的。至于object的ToString是输出Type Name。当我没说,因为这里不是因为这个。
Console.WriteLine("myDirection={0}",((byte)myDirection).ToString());
{
static void Main(string[] args)
{
//orientation myDirection = orientation.north;
orientation myDirection = orientation.north;
Console.WriteLine("myDirection={0}", (int)myDirection);
Console.ReadKey(); }
enum orientation : byte
{
north = 1,
south = 2,
east = 3,
west = 4
} }这样运行出来得到的是mydirection=1;