请问,在click函数中,怎样指导点的是左肩还是右键,点击位置 在MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)里通e.X;e.Y;e.Button可知.如果是BUTTON的click事件之类是不行的 解决方案 » 免费领取超大流量手机卡,每月29元包185G流量+100分钟通话, 中国电信官方发货 我实在listview控键中的click事件,不过谢谢你的回复 ListView也有MouseDown事件,不要用Click事件就好了。没太大差别 再listview中有一些items,右键弹出一个contextmenu,左键谈出另一个,双击又谈出一个对话框,简单的说,跟qq一样 using System;using System.Drawing;using System.Collections;using System.ComponentModel;using System.Windows.Forms;using System.Data;namespace listviewclick{ /// <summary> /// Form1 的摘要说明。 /// </summary> public class Form1 : System.Windows.Forms.Form { private System.Windows.Forms.ListView listView1; private System.Windows.Forms.ContextMenu contextMenu1; private System.Windows.Forms.ContextMenu contextMenu2; private System.Windows.Forms.ContextMenu contextMenu3; private System.Windows.Forms.MenuItem menuItem1; private System.Windows.Forms.MenuItem menuItem2; private System.Windows.Forms.MenuItem menuItem3; private System.Windows.Forms.Timer timer1; private System.ComponentModel.IContainer components; Point curpoint; public enum clicktimes {none=0,one=1,two=2}; public enum clickhand {none=0,left=1,right=2,doubles=3}; clicktimes ct=clicktimes.none; clickhand ch=clickhand.none; public Form1() { // // Windows 窗体设计器支持所必需的 // InitializeComponent(); // // TODO: 在 InitializeComponent 调用后添加任何构造函数代码 // } /// <summary> /// 清理所有正在使用的资源。 /// </summary> protected override void Dispose( bool disposing ) { if( disposing ) { if (components != null) { components.Dispose(); } } base.Dispose( disposing ); } #region Windows Form Designer generated code /// <summary> /// 设计器支持所需的方法 - 不要使用代码编辑器修改 /// 此方法的内容。 /// </summary> private void InitializeComponent() { this.components = new System.ComponentModel.Container(); this.listView1 = new System.Windows.Forms.ListView(); this.contextMenu1 = new System.Windows.Forms.ContextMenu(); this.menuItem1 = new System.Windows.Forms.MenuItem(); this.contextMenu2 = new System.Windows.Forms.ContextMenu(); this.menuItem2 = new System.Windows.Forms.MenuItem(); this.contextMenu3 = new System.Windows.Forms.ContextMenu(); this.menuItem3 = new System.Windows.Forms.MenuItem(); this.timer1 = new System.Windows.Forms.Timer(this.components); this.SuspendLayout(); // // listView1 // this.listView1.Name = "listView1"; this.listView1.Size = new System.Drawing.Size(296, 208); this.listView1.TabIndex = 0; this.listView1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.listView1_MouseDown); // // contextMenu1 // this.contextMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem1}); // // menuItem1 // this.menuItem1.Index = 0; this.menuItem1.Text = "左"; // // contextMenu2 // this.contextMenu2.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem2}); // // menuItem2 // this.menuItem2.Index = 0; this.menuItem2.Text = "右"; // // contextMenu3 // this.contextMenu3.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] { this.menuItem3}); // // menuItem3 // this.menuItem3.Index = 0; this.menuItem3.Text = "双击"; // // timer1 // this.timer1.Interval = 500; this.timer1.Tick += new System.EventHandler(this.timer1_Tick); // // Form1 // this.AutoScaleBaseSize = new System.Drawing.Size(6, 14); this.ClientSize = new System.Drawing.Size(292, 273); this.Controls.AddRange(new System.Windows.Forms.Control[] { this.listView1}); this.Name = "Form1"; this.Text = "Form1"; this.ResumeLayout(false); } #endregion /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Application.Run(new Form1()); } private void listView1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e) { switch (e.Button) { case MouseButtons.Left: switch(ct) { case clicktimes.none : ct=clicktimes.one; ch=clickhand.left; break; case clicktimes.one : ct=clicktimes.two; ch=clickhand.doubles; break; case clicktimes.two : ct=clicktimes.two; ch=clickhand.doubles; break; } break; case MouseButtons.Right: switch(ct) { case clicktimes.none : ct=clicktimes.one; ch=clickhand.right; break; case clicktimes.one : ct=clicktimes.two; ch=clickhand.doubles; break; case clicktimes.two : ct=clicktimes.two; ch=clickhand.doubles; break; } break; } curpoint=new Point(e.X,e.Y); timer1.Start(); } private void timer1_Tick(object sender, System.EventArgs e) { timer1.Stop(); switch(ch) { case clickhand.none : break; case clickhand.left : contextMenu1.Show(listView1,curpoint); break; case clickhand.right : contextMenu2.Show(listView1,curpoint); break; case clickhand.doubles : contextMenu3.Show(listView1,curpoint); break; } ct=clicktimes.none; ch=clickhand.none; } }}你看有没有实现你的要求。 ping求解 C#中部分(partical)方法的问题? string 的问题 [=============]C# 里有 字符串自动补齐 函数没 如stringpad DATAGRID 自定义控键的分页问题 TextBox自动检查的方法?? WinForm程序中如何在指定路径创建文件 高手们求救啊!``` 问一个前延的问题,网上资料太少(或者我没找到) 在vs2005中智能设备下编程,picturebox框显示图片的代码总是出错 前辈们近来聊聊 .net Framework组件安装失败问题,谁能帮我解决?
不过谢谢你的回复
双击又谈出一个对话框,
简单的说,跟qq一样
using System.Drawing;
using System.Collections;
using System.ComponentModel;
using System.Windows.Forms;
using System.Data;namespace listviewclick
{
/// <summary>
/// Form1 的摘要说明。
/// </summary>
public class Form1 : System.Windows.Forms.Form
{
private System.Windows.Forms.ListView listView1;
private System.Windows.Forms.ContextMenu contextMenu1;
private System.Windows.Forms.ContextMenu contextMenu2;
private System.Windows.Forms.ContextMenu contextMenu3;
private System.Windows.Forms.MenuItem menuItem1;
private System.Windows.Forms.MenuItem menuItem2;
private System.Windows.Forms.MenuItem menuItem3;
private System.Windows.Forms.Timer timer1;
private System.ComponentModel.IContainer components; Point curpoint; public enum clicktimes
{none=0,one=1,two=2}; public enum clickhand
{none=0,left=1,right=2,doubles=3}; clicktimes ct=clicktimes.none;
clickhand ch=clickhand.none;
public Form1()
{
//
// Windows 窗体设计器支持所必需的
//
InitializeComponent(); //
// TODO: 在 InitializeComponent 调用后添加任何构造函数代码
//
} /// <summary>
/// 清理所有正在使用的资源。
/// </summary>
protected override void Dispose( bool disposing )
{
if( disposing )
{
if (components != null)
{
components.Dispose();
}
}
base.Dispose( disposing );
} #region Windows Form Designer generated code
/// <summary>
/// 设计器支持所需的方法 - 不要使用代码编辑器修改
/// 此方法的内容。
/// </summary>
private void InitializeComponent()
{
this.components = new System.ComponentModel.Container();
this.listView1 = new System.Windows.Forms.ListView();
this.contextMenu1 = new System.Windows.Forms.ContextMenu();
this.menuItem1 = new System.Windows.Forms.MenuItem();
this.contextMenu2 = new System.Windows.Forms.ContextMenu();
this.menuItem2 = new System.Windows.Forms.MenuItem();
this.contextMenu3 = new System.Windows.Forms.ContextMenu();
this.menuItem3 = new System.Windows.Forms.MenuItem();
this.timer1 = new System.Windows.Forms.Timer(this.components);
this.SuspendLayout();
//
// listView1
//
this.listView1.Name = "listView1";
this.listView1.Size = new System.Drawing.Size(296, 208);
this.listView1.TabIndex = 0;
this.listView1.MouseDown += new System.Windows.Forms.MouseEventHandler(this.listView1_MouseDown);
//
// contextMenu1
//
this.contextMenu1.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem1});
//
// menuItem1
//
this.menuItem1.Index = 0;
this.menuItem1.Text = "左";
//
// contextMenu2
//
this.contextMenu2.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem2});
//
// menuItem2
//
this.menuItem2.Index = 0;
this.menuItem2.Text = "右";
//
// contextMenu3
//
this.contextMenu3.MenuItems.AddRange(new System.Windows.Forms.MenuItem[] {
this.menuItem3});
//
// menuItem3
//
this.menuItem3.Index = 0;
this.menuItem3.Text = "双击";
//
// timer1
//
this.timer1.Interval = 500;
this.timer1.Tick += new System.EventHandler(this.timer1_Tick);
//
// Form1
//
this.AutoScaleBaseSize = new System.Drawing.Size(6, 14);
this.ClientSize = new System.Drawing.Size(292, 273);
this.Controls.AddRange(new System.Windows.Forms.Control[] {
this.listView1});
this.Name = "Form1";
this.Text = "Form1";
this.ResumeLayout(false); }
#endregion /// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
static void Main()
{
Application.Run(new Form1());
} private void listView1_MouseDown(object sender, System.Windows.Forms.MouseEventArgs e)
{
switch (e.Button)
{
case MouseButtons.Left:
switch(ct)
{
case clicktimes.none :
ct=clicktimes.one;
ch=clickhand.left;
break;
case clicktimes.one :
ct=clicktimes.two;
ch=clickhand.doubles;
break;
case clicktimes.two :
ct=clicktimes.two;
ch=clickhand.doubles;
break;
}
break;
case MouseButtons.Right:
switch(ct)
{
case clicktimes.none :
ct=clicktimes.one;
ch=clickhand.right;
break;
case clicktimes.one :
ct=clicktimes.two;
ch=clickhand.doubles;
break;
case clicktimes.two :
ct=clicktimes.two;
ch=clickhand.doubles;
break;
}
break;
} curpoint=new Point(e.X,e.Y);
timer1.Start();
} private void timer1_Tick(object sender, System.EventArgs e)
{
timer1.Stop();
switch(ch)
{
case clickhand.none :
break;
case clickhand.left :
contextMenu1.Show(listView1,curpoint);
break;
case clickhand.right :
contextMenu2.Show(listView1,curpoint);
break;
case clickhand.doubles :
contextMenu3.Show(listView1,curpoint);
break;
}
ct=clicktimes.none;
ch=clickhand.none;
}
}
}
你看有没有实现你的要求。