function WinExecAndWait32(FileName:String; Visibility :integer):integer; var zAppName:array[0..512] of char; zCurDir:array[0..255] of char; WorkDir:String; StartupInfo:TStartupInfo; ProcessInfo:TProcessInformation; begin StrPCopy(zAppName,FileName); GetDir(0,WorkDir); StrPCopy(zCurDir,WorkDir); FillChar(StartupInfo,Sizeof(StartupInfo),#0);
if not CreateProcess(nil, zAppName,{ pointer to command line string } nil,{ pointer to process security attributes } nil,{ pointer to thread security attributes } false,{ handle inheritance flag } CREATE_NEW_CONSOLE or { creation flags } NORMAL_PRIORITY_CLASS, nil,{ pointer to new environment block } nil,{ pointer to current directory name } StartupInfo,{ pointer to STARTUPINFO } ProcessInfo) then Result := -1 { pointer to PROCESS_INF } else begin
function WinExecAndWait32(FileName:String; Visibility :integer):integer;
var
zAppName:array[0..512] of char;
zCurDir:array[0..255] of char;
WorkDir:String;
StartupInfo:TStartupInfo;
ProcessInfo:TProcessInformation;
begin
StrPCopy(zAppName,FileName);
GetDir(0,WorkDir);
StrPCopy(zCurDir,WorkDir);
FillChar(StartupInfo,Sizeof(StartupInfo),#0);
StartupInfo.cb := Sizeof(StartupInfo);
StartupInfo.dwFlags := STARTF_USESHOWWINDOW;
StartupInfo.wShowWindow := Visibility;
if not CreateProcess(nil,
zAppName,{ pointer to command line string }
nil,{ pointer to process security attributes }
nil,{ pointer to thread security attributes }
false,{ handle inheritance flag }
CREATE_NEW_CONSOLE or { creation flags }
NORMAL_PRIORITY_CLASS,
nil,{ pointer to new environment block }
nil,{ pointer to current directory name }
StartupInfo,{ pointer to STARTUPINFO }
ProcessInfo) then Result := -1 { pointer to PROCESS_INF }
else begin
WaitforSingleObject(ProcessInfo.hProcess,INFINITE);
GetExitCodeProcess(ProcessInfo.hProcess,Result);
end;
end;