我做的是一个局域网聊天系统,单对单,和广播聊天都已经OK了,还有一个文件传输功能没有实现,,那为高手帮忙,万分感谢!!(最好全部代码)
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此协议是在前人基础上,在末尾整理了一下,应该没什么问题
首先由Client发送MP_QUERY,Server接受到后发送MP_ACCEPT或MP_FEFUESE;
Client接受到MP_ACCEPT发送MP_FILEPROPERTY,Server接受到后发送MP_NEXTWILLBEDATA;
Client接受到发送MP_NEXTWILLBEDATA,Server接受到后发送MP_DATA;
Client接受到MP_DATA,发送数据块,Server接受数据块,
Server还没接受完,发送MP_NEXTWILLBEDATA,否则发送MP_END
Client接受MP_END后,向Server发送MP_END;
Server收到MP_END后,停止发送。至此,整个文件传输完毕!
----------------------服务器端----------------------------
unit Unit1;interfaceuses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, ScktComp, StdCtrls;
Const
MP_QUERY ='1';
MP_REFUSE ='2';
MP_ACCEPT ='3';
MP_NEXTWILLBEDATA='4';
MP_DATA ='5';
MP_ABORT ='6';
MP_OVER ='7';
MP_CHAT ='8';
MP_END ='9';
MP_FILEPROPERTY ='0';
iBYTEPERSEND=1024;
type
TForm1 = class(TForm)
btnstartServer: TButton;
Edit1: TEdit;
Edit2: TEdit;
ss: TServerSocket;
SaveDialog1: TSaveDialog;
Memo1: TMemo;
Button1: TButton;
Edit3: TEdit;
procedure btnstartServerClick(Sender: TObject);
procedure ssClientConnect(Sender: TObject; Socket: TCustomWinSocket);
procedure ssClientRead(Sender: TObject; Socket: TCustomWinSocket);
procedure ssClientError(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
procedure Button1Click(Sender: TObject);
procedure FormCreate(Sender: TObject);
private
fsRecv:TMemoryStream;
public
{ Public declarations }
end;var
Form1: TForm1;
bReadText:boolean;
implementation{$R *.dfm}procedure TForm1.btnstartServerClick(Sender: TObject);
begin
ss.Port:=2000;
bReadText := true;
Edit1.Text:='Server is listening';
ss.Open;
end;procedure TForm1.ssClientConnect(Sender: TObject;
Socket: TCustomWinSocket);
begin
Edit1.Text:='Server is connected by'+Socket.RemoteAddress;
end;procedure TForm1.ssClientRead(Sender: TObject; Socket: TCustomWinSocket);
var
sTemp:string;
bufRecv:Pointer;
iNum:integer;
begin
Memo1.Lines.Add('received size :' + intToStr(Socket.ReceiveLength));
if bReadText then
begin
sTemp:=Socket.ReceiveText;
case sTemp[1] of
MP_QUERY:
begin
Memo1.Lines.Add('receive MP_QUERY');
SaveDialog1.FileName:=Copy(sTemp,2,Length(STemp));
if SaveDialog1.Execute then
begin
// ss.Socket.SendText(MP_ACCEPT);
ss.Socket.Connections[0].SendText(MP_ACCEPT); fsRecv := TMemoryStream.Create;
// fsRecv:=TFileStream.Create(SaveDialog1.FileName,fmCreate);
edit2.Text := SaveDialog1.FileName;
end
else
ss.Socket.Connections[0].SendText(MP_REFUSE+'');
end;
MP_FILEPROPERTY:
begin
Memo1.Lines.Add('receive MP_FILEPROPERTY');
ss.Socket.Connections[0].SendText(MP_NEXTWILLBEDATA);
end;
MP_NEXTWILLBEDATA:
begin
Memo1.Lines.Add('receive MP_NEXTWILLBEDATA');
bReadText:=false;
ss.Socket.Connections[0].SendText(MP_DATA);
end;
MP_END:
begin
Memo1.Lines.Add('receive MP_END');
fsRecv.Free;
bReadText:=true;
end;
MP_ABORT:
begin
Memo1.Lines.Add('receive MP_ABORT');
fsRecv.Free;
bReadText:=true;
end;
MP_CHAT:
begin
Memo1.Lines.Add('receive MP_CHAT');
end;
end;{of case}
end
else
begin
try GetMem(bufRecv, iBYTEPERSEND);
iNum := Socket.ReceiveBuf(bufRecv^, iBYTEPERSEND);
fsRecv.WriteBuffer(bufRecv^, iNum);
finally
FreeMem(bufRecv);
end;{of try}
bReadText:=true; if iNum = iBYTEPERSEND THEN
begin
ss.Socket.Connections[0].SendText(MP_NEXTWILLBEDATA);
end
else
begin
fsRecv.SaveToFile(SaveDialog1.FileName);
fsRecv.Free;
ss.Socket.Connections[0].SendText(MP_END);
end;
end;
end;
procedure TForm1.ssClientError(Sender: TObject; Socket: TCustomWinSocket;
ErrorEvent: TErrorEvent; var ErrorCode: Integer);
begin
Memo1.Lines.Add('ErrorCode :' + IntToStr(ErrorCode));
ErrorCode := 0;
end;procedure TForm1.Button1Click(Sender: TObject);
var I, j: integer;
begin
J := ss.Socket.ActiveConnections;
Memo1.Lines.Add('ActiveConnectiong is ' + inttostr(j));
for I:= 0 to j- 1 do
ss.Socket.Connections[i].SendText(edit3.Text)
end;procedure TForm1.FormCreate(Sender: TObject);
begin
ss.Port:=2000;
bReadText := true;
Edit1.Text:='Server is listening';
ss.Open;
end;
end.----------------------客户端----------------------------
unit clientSocketu;interfaceuses
Windows, Messages, SysUtils, Variants, Classes, Graphics, Controls, Forms,
Dialogs, StdCtrls, ScktComp;
Const
MP_QUERY ='1';
MP_REFUSE ='2';
MP_ACCEPT ='3';
MP_NEXTWILLBEDATA='4';
MP_DATA ='5';
MP_ABORT ='6';
MP_OVER ='7';
MP_CHAT ='8';
MP_END ='9';
MP_FILEPROPERTY ='0';
iBYTEPERSEND=1024;
type
TForm1 = class(TForm)
btnConnect: TButton;
btnSendFile: TButton;
Edit1: TEdit;
Edit2: TEdit;
cs: TClientSocket;
Label1: TLabel;
edtIPAddress: TEdit;
edtSize: TEdit;
OpenDialog1: TOpenDialog;
Memo1: TMemo;
procedure btnConnectClick(Sender: TObject);
procedure btnSendFileClick(Sender: TObject);
procedure FormCreate(Sender: TObject);
procedure csRead(Sender: TObject; Socket: TCustomWinSocket);
private
fsSend:TFileStream;
public
{ Public declarations }
end;var
Form1: TForm1;implementation{$R *.dfm}procedure TForm1.btnConnectClick(Sender: TObject);
begin
cs.Address := edtIPAddress.Text;
cs.Port:=2000;
cs.Open;
end;procedure TForm1.btnSendFileClick(Sender: TObject);
begin
if OpenDialog1.Execute then
Begin
cs.Socket.SendText(MP_QUERY+OpenDialog1.FileName);
end;
end;procedure TForm1.FormCreate(Sender: TObject);
begin
edit1.Color:=clBlack;
edit1.Font.Color:=clLime;
end;procedure TForm1.csRead(Sender: TObject; Socket: TCustomWinSocket);
var
sRecv:string;
// sTemp:string;
iNum:integer;
bufSend:pointer;
begin
// GetMem(bufSend,iBytePersend+1);
sRecv:=Socket.ReceiveText;
Memo1.Lines.Add('sRecv = ' + sRecv);
Case sRecv[1] of
MP_REFUSE:ShowMessage('Faint,be refused!');
MP_ACCEPT:begin
Memo1.Lines.Add('MP_ACCEPT');
fsSend:=TFileStream.Create(OpenDialog1.FileName,fmOpenRead);
//iBYTEPERSEND琌熌盽秖–Ω塝癳
edtSize.Text:=IntToStr(fsSend.Size);
edit2.text:='total count:'+IntToStr(Trunc(fsSend.Size/iBYTEPERSEND)+1); cs.Socket.SendText(MP_FILEPROPERTY+IntToStr(Trunc(fsSend.Size/iBYTEPERSEND)+1));
fsSend.Seek(0, soFromBeginning);
end;
MP_NEXTWILLBEDATA:begin
Memo1.Lines.Add('MP_NEXTWILLBEDATA');
Socket.SendText(MP_NEXTWILLBEDATA);
end;
MP_DATA:
begin
Memo1.Lines.Add('MP_DATA');
try
GetMem(bufSend, iBYTEPERSEND);
iNum := fsSend.Read(bufSend^, iBYTEPERSEND);
cs.Socket.SendBuf(bufSend^, iNum);
// Socket.SendBuf(bufSend,iNum);
Memo1.Lines.Add('Send Buf finished');
finally
FreeMem(bufSend);
end;{of try}
end;
MP_END:
begin
Memo1.Lines.Add('MP_END');
fsSend.Free;
end;
MP_ABORT:begin
Memo1.Lines.Add('MP_ABORT');
fsSend.Free;
end;
end;{of case}
end;
end.
Delphi功能强大,用Delphi写软件,可以大大缩短软件的开发周期。关于点对点传文件的基本思路,就是一个服务器软件,一个客户端软件,使用同一个端口,待连接上以后,客户端给服务器发送一个请求,包括待传的文件的文件名,大小等,如果服务器接受,就开始传文件。当然,文件传输的时候可以有两种模式,ASCII码和Bin,不过一般通用Bin 就可以了。基于上面的讨论,本来用Delphi4的NMStrm,NMStrmServ 控件就可以完成,但是我测试过了,NMStrm控件对于较小的文件还可以使用,而且很方便,但是如果文件一大(1M)就会出错。所以接下来我们利用Delphi中TServerSocket和TClientSocket写这个程序由于以太包大小的限制以及DelphiSocket的处理机制(Delphi中,当你用一个Socket发送一个较大的Stream,接受方会激发多次OnRead事件,Delphi她只保证多次OnRead事件中每次数据的完整,而不会自己收集数据并返回给用户。所以不要以为你把待传文件在一个Socket中Send一次,另一个中Recv一次就可以了。你必须自己收集数据或自己定义协议。),所以我们采用自定义协议的方法。定义协议的规范方法是利用Record End。如:
TMyFileProtocol=Record
sSendType=(ST_QUERY,ST_REFUSE,ST_DATA,ST_ABORT,...);
iLength:integer;
bufSend:Buffer;
End;
我曾试过这个办法,但失败了,而且我一直认为我的方法是正确的,但程序一直编译通不过,估计是Delphi有问题:) 所以我在下列的范例程序中利用另外一种办法。Socket 类中有两属性ReceiveText和ReceiveBuf,在一个OnRead事件中,只能使用一次该两属性,所以我们可以利用一个全程变量来保存是该读Text还是Buf,也就是说读一次Text,再都一次Buf,这就模拟了TMyFileProtocol。
开始程序:
写一个最简单的,主要用于讲解方法。
定义协议:
Const
MP_QUERY =’1’;
MP_REFUSE =’2’;
MP_ACCEPT =’3’;
MP_NEXTWILLBEDATA=’4’;
MP_DATA =’5’;
MP_ABORT =’6’;
MP_OVER =’7’;
MP_CHAT =’8’;
协议简介:
首先由Client发送MP_QUERY,Server接受到后发送MP_ACCEPT或MP_FEFUESE;
Client接受到MP_ACCEPT发送MP_FILEPROPERTY,Server接受到后发送MP_NEXTWILLBEDATA;
Client接受到发送MP_NEXTWILLBEDATA,Server接受到后发送MP_DATA;
Client接受到MP_DATA,发送数据,Server接受数据,并发送MP_NEXTWILLBEDATA;
循环,直到Client发送MP_OVER;
中间可以互相发送MP_CHAT+String;
Server程序:
放上以下控件:SaveDialog1,btnStartServer,
ss,(TServerSocket)
btnStartServer.OnClick(Sender:TObject);
begin
ss.Port:=2000;
ss.Open;
end;
ss.OnClientRead(Sender: TObject;Socket: TCustomWinSocket);
var
sTemp:string;
bufRecv:Pointer;
iRecvLength:integer;
begin
if bReadText then
begin
sTemp:=Socket.ReceiveText;
case sTemp[1] of
MP_QUERY:begin
//在这里拒绝
SaveDialog1.FileName:=Copy(sTemp,2,Length(STemp));
if SaveDialog1.Execute then
begin
Socket.SendText(MP_ACCEPT);
fsRecv:=TFileStream.Create(SaveDialog1.FileName,fmCreate);
end
else Socket.SendText(MP_REFUSE+’去死’);
end;
MP_FILEPROPERTY:begin
//要发送StrToInt(Copy(sTemp,2,Length(sTemp))) 次
//时间进度显示
Socket.SendText(MP_NEXTWILLBEDATA);
end;
MP_NEXTWILLBEDATA:begin
Socket.SendText(MP_DATA);
bReadText:=false;
end;
MP_END:begin
fsRecv.Free
bReadText:=true;
end;
MP_ABORT:begin
fsRecv.Free;
bReadText:=true;
end;
MP_CHAT:begin
//Chat Msg
end;
end;{of case}
end
else begin
try
GetMem(bufRecv,2000);//2000 must >iBYTESEND
Socket.ReceiveBuf(bufRecv^,iRecvLength);
fsRecv.WriteBuffer(bufRecv^,iRecvLength);
finally
FreeMem(bufRecv,2000);
end;{of try}
bReadText:=true;
Socket.SendText(MP_NEXTWILLBEDATA);
end;
end;
Client程序:
放上以下控件:edtIPAddress,OpenDialog1,btnConnect,btnSendFile,
cs. (TClientSocket)
btnConnect.OnClick(Sender:TObject);
begin
cs.Address:=edtIPAddress.Text;
cs.Port:=2000;
cs.Connect;
end;
btnSendFile.OnClick(Sender:TObject);
begin
if OpenDialog1.Execute then
Begin
cs.Socket.SendText(MP_QUERY+OpenDialog1.FileName);//FileSize???
end;
end;
cs.OnRead(Sender: TObject;Socket: TCustomWinSocket);
var
sTemp:string;
bufSend:pointer;
begin
sRecv:=Socket.ReceiveText;
Case sRecv[1] of
MP_REFUSE:ShowMessage(’Faint,be refused!’);
MP_ACCEPT:begin
fsSend:=TFileStream.Create(OpenDialog1.FileName,fmOpen);
//iBYTEPERSEND是个常量,每次发送包的大小。
Socket.SendText(MP_FILEPROPERTY+Trunc(fsSend.Size/iBYTEPERSEND)+1);
end;
MP_NEXTWILLBEDATA:begin
Socket.SendText(MP_NEXTWILLBEDATA);
end;
MP_DATA:begin
try
GetMem(bufSend,iBYTEPERSEND+1);
if (fsSend.Position+1+iBYTEPERSEND) < fsSend.Size then
begin
fsSend.Read(bufSend^,iBYTEPERSEND);
Socket.SendBuf(bufSend^,iBYTEPERSEND);
fsSend.Free;
end//普通的发送,大小为iBYTEPERSEND
else begin
fsSend.Read(bufSend^,fsSend.Size-fsSend.Position-1);
Socket.SendBuf(bufSend^,fsSend.Size-fsSend.Position-1);
end;//最后一次发送,发送剩余的数据
finally
FreeMem(bufSend,iBYTEPERSEND+1);
end;{of try}
end;
MP_ABORT:begin
//被取消了:(
fsSend.Free;
end;
end;{of case}
end;
整理程序:
加入错误判断,优化程序,把Server和Client联合在一起,加入剩余时间进度显示,做成能一次传多个文件,加入聊天功能,就成了一个很好的点对点传文件的程序。