var mybutton:tbutton; i:integer; begin for i:=1 to 10 do begin mybutton;=tbutton.create(self); mybutton.caption:="button"+i; mybutton.left:=i*10+20; mybutton.top:=i*10+20; end;
var btn: array[1..10] of TButton; i: Integer; begin for i := 1 to 10 do begin btn[i] := TButton.Create(self); btn[i].Caption := 'Button' + IntToStr(i); btn[i].Left := 80; btn[i].Top := 20 + i*25; btn[i].Parent := self; end; end;
var mybutton:tbutton; i:integer; begin for i:=1 to 10 do begin mybutton;=tbutton.create(self); mybutton.caption:="button"+inttoStr(i); mybutton.parent := self; mybutton.left:=i*10+20; mybutton.top:=i*10+20; end; end;
var mybutton:tbutton; i:integer; begin for i:=1 to 10 do begin mybutton;=tbutton.create(self); mybutton.caption:="button"+inttoStr(i); mybutton.parent := self; mybutton.left:=i*10+20; mybutton.top:=i*10+20; end; end;
var btn: array[1..10] of TButton; i: Integer; begin for i := 1 to 10 do begin btn[i] := TButton.Create(self); btn[i].Caption := 'Button' + IntToStr(i); btn[i].Left := 80; btn[i].Top := 20 + i*25; btn[i].Parent := self; end; end;
var mybutton:tbutton; i:integer; begin for i:=1 to 10 do begin mybutton;=tbutton.create(self); mybutton.caption:="button"+inttoStr(i); mybutton.parent := self; mybutton.left:=i*10+20; mybutton.top:=i*10+20; end; end;
mybutton:tbutton;
i:integer;
begin
for i:=1 to 10 do
begin
mybutton;=tbutton.create(self);
mybutton.caption:="button"+i;
mybutton.left:=i*10+20;
mybutton.top:=i*10+20;
end;
btn: array[1..10] of TButton;
i: Integer;
begin
for i := 1 to 10 do
begin
btn[i] := TButton.Create(self);
btn[i].Caption := 'Button' + IntToStr(i);
btn[i].Left := 80;
btn[i].Top := 20 + i*25;
btn[i].Parent := self;
end;
end;
mybutton:tbutton;
i:integer;
begin
for i:=1 to 10 do
begin
mybutton;=tbutton.create(self);
mybutton.caption:="button"+inttoStr(i);
mybutton.parent := self;
mybutton.left:=i*10+20;
mybutton.top:=i*10+20;
end;
end;
mybutton:tbutton;
i:integer;
begin
for i:=1 to 10 do
begin
mybutton;=tbutton.create(self);
mybutton.caption:="button"+inttoStr(i);
mybutton.parent := self;
mybutton.left:=i*10+20;
mybutton.top:=i*10+20;
end;
end;
btn: array[1..10] of TButton;
i: Integer;
begin
for i := 1 to 10 do
begin
btn[i] := TButton.Create(self);
btn[i].Caption := 'Button' + IntToStr(i);
btn[i].Left := 80;
btn[i].Top := 20 + i*25;
btn[i].Parent := self;
end;
end;
mybutton:tbutton;
i:integer;
begin
for i:=1 to 10 do
begin
mybutton;=tbutton.create(self);
mybutton.caption:="button"+inttoStr(i);
mybutton.parent := self;
mybutton.left:=i*10+20;
mybutton.top:=i*10+20;
end;
end;