我动态创建了三个CheckBox
但我怎么调用
var
i,ChkBoxTag,ChkBoxTop:integer;
begin
ChkBoxTag:=1;
ChkBoxTag:=10;
for i:= 1 to 3 do
begin
ChkBx := TCheckBox.Create(Application);
ChkBox.Name := 'A'+inttostr(I);
ChkBox.Parent := Sheet;
ChkBox.Left := 56;
ChkBox.Top := chkBoxTop;
ChkBox.Tag := ChkBoxTag;
inc(ChkBoxTag);
ChkBoxTop := ChkBoxTop+20;
end;
end;
我怎么判断第一个,或第二个,或第三个控件 的Checked=True?????
但我怎么调用
var
i,ChkBoxTag,ChkBoxTop:integer;
begin
ChkBoxTag:=1;
ChkBoxTag:=10;
for i:= 1 to 3 do
begin
ChkBx := TCheckBox.Create(Application);
ChkBox.Name := 'A'+inttostr(I);
ChkBox.Parent := Sheet;
ChkBox.Left := 56;
ChkBox.Top := chkBoxTop;
ChkBox.Tag := ChkBoxTag;
inc(ChkBoxTag);
ChkBoxTop := ChkBoxTop+20;
end;
end;
我怎么判断第一个,或第二个,或第三个控件 的Checked=True?????
tform1 = class(tform)
private
a:array[1..3] of TCheckbox;
public
constructor create(aowner:tcomponent);override;
end;constructor tform1.create(aowner:tcomponent);
var
i,ChkBoxTag,ChkBoxTop:integer;
begin
inherited;
ChkBoxTag:=1;
ChkBoxTag:=10;
for i:= 1 to 3 do
begin
a[i] := TCheckBox.Create(Application);
a[i].Name := 'A'+inttostr(I);
a[i].Parent := self;
a[i].Left := 56*i;
a[i].Top := chkBoxTop;
a[i].Tag := ChkBoxTag;
inc(ChkBoxTag);
ChkBoxTop := ChkBoxTop+20;
end;
end;
i,ChkBoxTag,ChkBoxTop:integer;
ChkList: TList;
begin
ChkBoxTag:=1;
ChkBoxTag:=10;
ChkList := TList.Create;
for i:= 1 to 3 do
begin
ChkBx := TCheckBox.Create(Application);
ChkBox.Name := 'A'+inttostr(I);
ChkBox.Parent := Sheet;
ChkBox.Left := 56;
ChkBox.Top := chkBoxTop;
ChkBox.Tag := ChkBoxTag;
ChkList.Add(ChkBx);
inc(ChkBoxTag);
ChkBoxTop := ChkBoxTop+20;
end;
//我怎么判断第一个,或第二个,或第三个控件 的Checked=True?????
for I := 0 to ChkList.Count - 1 do
begin
if TCheckBox(ChkList.Items[I]).Checked then
//第I或TCheckBox(ChkList.Items[I]).Tag个是True;
end;
ChkList.Free;
end;
定义一个控件数组
var
EditArray:array of TEdit
begin
setlength(EditArray,theLengthYouWanted);
for i:=0 to setlength(EditArray,theLengthYouWanted)-1 do
begin
EditArray[i]:=TEdit.create(self);
with EditArray[i] do
begin
// 属性编写
top:=....
Parent:=...
//事件编写
OnKeyPress:=...
end;
end;
注意事项,在定义它的top,height,left等属性时要小心设置,最好和i关联,不然会出现所有的edit重叠在一起,只见到一个的现象的edit改成checkbox就行了啊!