分多多事儿就是特别急!需求是这样子的:
有一组数据,例如:
4
4
4
1785.444
1791.711
1801.273
1813.642
1828.969
1846.990
1867.355
1889.406
1912.983
1937.888
1964.046
1990.845
2017.530
2044.038
2069.973
2095.357
2120.371
2145.057
2168.743
2191.136
2211.948
2230.806
2248.300
2264.208
2278.393
2290.925
2301.670
2310.431
2317.855
2323.662
2328.310
2331.602
2334.086
2335.656
2337.118
2338.641
1784.443
1787.677
1794.017
1803.585
1816.169
1831.934
1850.334
1871.088
1893.308
1917.085
1942.294
1968.696
1995.933
2023.543
2050.853
2077.551
2103.824
2129.239
2154.178
2178.274
2200.887
2221.740
2240.238
2257.034
2272.726
2286.144
2298.008
2307.959
前三位表示空间中的点数
下面依次是每个点的颜色值,顺序(x,y,z)是
(0,0,0),(1,0,0),(2,0,0),(3,0,0)
(0,1,0),(1,1,0),(2,1,0),(3,1,0)
(0,2,0),(1,2,0),(2,2,0),(3,2,0)
(0,3,0),(1,3,0),(2,3,0),(3,3,0)
......现在需要利用OpenGL技术构造出三维模型
有一组数据,例如:
4
4
4
1785.444
1791.711
1801.273
1813.642
1828.969
1846.990
1867.355
1889.406
1912.983
1937.888
1964.046
1990.845
2017.530
2044.038
2069.973
2095.357
2120.371
2145.057
2168.743
2191.136
2211.948
2230.806
2248.300
2264.208
2278.393
2290.925
2301.670
2310.431
2317.855
2323.662
2328.310
2331.602
2334.086
2335.656
2337.118
2338.641
1784.443
1787.677
1794.017
1803.585
1816.169
1831.934
1850.334
1871.088
1893.308
1917.085
1942.294
1968.696
1995.933
2023.543
2050.853
2077.551
2103.824
2129.239
2154.178
2178.274
2200.887
2221.740
2240.238
2257.034
2272.726
2286.144
2298.008
2307.959
前三位表示空间中的点数
下面依次是每个点的颜色值,顺序(x,y,z)是
(0,0,0),(1,0,0),(2,0,0),(3,0,0)
(0,1,0),(1,1,0),(2,1,0),(3,1,0)
(0,2,0),(1,2,0),(2,2,0),(3,2,0)
(0,3,0),(1,3,0),(2,3,0),(3,3,0)
......现在需要利用OpenGL技术构造出三维模型
glColor(254, 0, 24); glVertex(-1, -1, 0);
glColor(254, 0, 255); glVertex( 1, -1, 0);
glColor(254, 0, 24); glVertex( 1, 1, 0);
glColor(254, 0, 255); glVertex(-1, 1, 0);
glEnd(); :)