我在弄一个游戏的窗口大小该程序是用delphi6 编写的。目前已经有2个高手完全反编译出来属于自己的游戏了。但别人不可能教。卖钱的。。
我是学游戏设计技术的。。对游戏也比较深爱。。对这个问题。我不仅跑去研究了 易语言。。现在又来研究 delphi 了~~~
郁闷死了哦该游戏的代码我都全拿完了。但自己是新人。不会去编写
只会找软件去修改程序的资源 RCDATA里面的设置
这款游戏窗口模式都是640X480 全屏显示不管你的显示器是多大。他都可以拉完整个画面。。画面实在太差了。
我现在用各种软件都修改了资源里面的项目!
object FrmM: TFrmM
Left = 514
Top = 86
BorderIcons = []
BorderStyle = bsDialog
Caption = 'FrmM'
ClientHeight = 600
ClientWidth = 800
Color = clBlack
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -12
Font.Name = 'Arial'
Font.Style = []
OldCreateOrder = True
Position = poScreenCenter
OnClose = FormClose
OnCreate = FormCreate
OnDblClick = PaintLabelDblClick
OnDestroy = FormDestroy
PixelsPerInch = 96
TextHeight = 15
object PaintLabel: TPaintLabel
Left = 0
Top = 0
Width = 800
Height = 600
Align = alClient
AutoSize = False
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -12
Font.Name = 'Arial'
Font.Style = []
ParentFont = False
OnClick = PaintLabelClick
OnDblClick = PaintLabelDblClick
OnDragDrop = PaintLabelDragDrop
OnDragOver = PaintLabelDragOver
OnMouseDown = PaintLabelMouseDown
OnMouseMove = PaintLabelMouseMove
OnMouseUp = PaintLabelMouseUp
OnStartDrag = PaintLabelStartDrag
end
object DXDraw: TDXDraw
Left = 0
Top = 0
Width = 800
Height = 600
AutoInitialize = True
AutoSize = True
Color = clBtnFace
Display.BitCount = 32
Display.FixedBitCount = True
Display.FixedRatio = True
Display.FixedSize = False
Options = [doNoWindowChange, doAllowReboot, doCenter]
SurfaceHeight = 600
SurfaceWidth = 800
OnInitialize = DXDrawInitialize
Enabled = False
TabOrder = 0
end
object Timer1: TTimer
Interval = 300000
OnTimer = Time1TimerTimer
Left = 8
Top = 48
end
object DXTimer1: TDXTimer
ActiveOnly = False
Enabled = False
Interval = 32
OnTimer = DXTimer1Timer
Left = 64
Top = 48
end
end
变成 800X 600了!
但我打开游戏却发现整体变成了800X600了。但是显示还是显示640X480!就等于是一个黑色的大窗口。图片只显示在640X480那个部位!剩下的都是黑色窗体屏幕。。
但图片大小也已经随着改变了。也是800X600 但被窗体挡着了。只显示到640X480!等于是一个不完整的显示效果请问有人能帮帮我吗?或者会游戏反编译、反汇编的可以联系我!我可以出钱 出完整的源代码让大家帮我重新编辑一个游戏运行程序QQ啊 9959066 !
注明修改游戏 就好了!
我是学游戏设计技术的。。对游戏也比较深爱。。对这个问题。我不仅跑去研究了 易语言。。现在又来研究 delphi 了~~~
郁闷死了哦该游戏的代码我都全拿完了。但自己是新人。不会去编写
只会找软件去修改程序的资源 RCDATA里面的设置
这款游戏窗口模式都是640X480 全屏显示不管你的显示器是多大。他都可以拉完整个画面。。画面实在太差了。
我现在用各种软件都修改了资源里面的项目!
object FrmM: TFrmM
Left = 514
Top = 86
BorderIcons = []
BorderStyle = bsDialog
Caption = 'FrmM'
ClientHeight = 600
ClientWidth = 800
Color = clBlack
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -12
Font.Name = 'Arial'
Font.Style = []
OldCreateOrder = True
Position = poScreenCenter
OnClose = FormClose
OnCreate = FormCreate
OnDblClick = PaintLabelDblClick
OnDestroy = FormDestroy
PixelsPerInch = 96
TextHeight = 15
object PaintLabel: TPaintLabel
Left = 0
Top = 0
Width = 800
Height = 600
Align = alClient
AutoSize = False
Font.Charset = DEFAULT_CHARSET
Font.Color = clWindowText
Font.Height = -12
Font.Name = 'Arial'
Font.Style = []
ParentFont = False
OnClick = PaintLabelClick
OnDblClick = PaintLabelDblClick
OnDragDrop = PaintLabelDragDrop
OnDragOver = PaintLabelDragOver
OnMouseDown = PaintLabelMouseDown
OnMouseMove = PaintLabelMouseMove
OnMouseUp = PaintLabelMouseUp
OnStartDrag = PaintLabelStartDrag
end
object DXDraw: TDXDraw
Left = 0
Top = 0
Width = 800
Height = 600
AutoInitialize = True
AutoSize = True
Color = clBtnFace
Display.BitCount = 32
Display.FixedBitCount = True
Display.FixedRatio = True
Display.FixedSize = False
Options = [doNoWindowChange, doAllowReboot, doCenter]
SurfaceHeight = 600
SurfaceWidth = 800
OnInitialize = DXDrawInitialize
Enabled = False
TabOrder = 0
end
object Timer1: TTimer
Interval = 300000
OnTimer = Time1TimerTimer
Left = 8
Top = 48
end
object DXTimer1: TDXTimer
ActiveOnly = False
Enabled = False
Interval = 32
OnTimer = DXTimer1Timer
Left = 64
Top = 48
end
end
变成 800X 600了!
但我打开游戏却发现整体变成了800X600了。但是显示还是显示640X480!就等于是一个黑色的大窗口。图片只显示在640X480那个部位!剩下的都是黑色窗体屏幕。。
但图片大小也已经随着改变了。也是800X600 但被窗体挡着了。只显示到640X480!等于是一个不完整的显示效果请问有人能帮帮我吗?或者会游戏反编译、反汇编的可以联系我!我可以出钱 出完整的源代码让大家帮我重新编辑一个游戏运行程序QQ啊 9959066 !
注明修改游戏 就好了!
那查到以后用什么命令修改?