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BOOL DrawFrameControl( HDC hdc, // handle to device context
LPRECT lprc, // pointer to bounding rectangle
UINT uType, // frame-control type
UINT uState // frame-control state
);
BOOL DrawFrameControl( HDC hdc, // handle to device context
LPRECT lprc, // pointer to bounding rectangle
UINT uType, // frame-control type
UINT uState // frame-control state
);
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