各位大佬们好:
在下学习DDK中的例子时(也就是那个usbview),不知如何用VC6.0把它打开了,那个例子下没有dsw和dsp文件,只是一个makefile.mk和一个makefile的文件。用open wakeplace 打开时,提示说不是Develop studio生成的文件,点确定生成缺省的makefile1.dsw,可是工程中的其它文件都没有加入,请问如何打开转换?谢谢。
在下学习DDK中的例子时(也就是那个usbview),不知如何用VC6.0把它打开了,那个例子下没有dsw和dsp文件,只是一个makefile.mk和一个makefile的文件。用open wakeplace 打开时,提示说不是Develop studio生成的文件,点确定生成缺省的makefile1.dsw,可是工程中的其它文件都没有加入,请问如何打开转换?谢谢。
第二,你直接打开ddk的命令行,在usbview下用build命令生成。
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **# TARGTYPE "Win32 (x86) Application" 0x0101CFG=usbview - Win32 Checked
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "usbview.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "usbview.mak" CFG="usbview - Win32 Checked"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "usbview - Win32 Checked" (based on "Win32 (x86) Application")
!MESSAGE "usbview - Win32 Free" (based on "Win32 (x86) Application")
!MESSAGE# Begin Project
CPP=cl.exe
MTL=midl.exe
RSC=rc.exe!IF "$(CFG)" == "usbview - Win32 Checked"# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "objchk\i386"
# PROP BASE Intermediate_Dir "objchk\i386"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "objchk\i386"
# PROP Intermediate_Dir "objchk\i386"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP
# ADD CPP /nologo /Gm /GX /Zi /Od /YX /FD /c /Fd"objchk\i386/usbview.pdb"
# ADD CPP /I "$(TARGET_INC_PATH)" /I "$(CRT_INC_PATH)" /I "$(ATL_INC_PATH)\atl30"
# ADD CPP /D _X86_=1 /D i386=1 /D CONDITION_HANDLING=1 /D NT_INST=0 /D WIN32=100 /D _NT1X_=100 /D WINNT=1 /D WIN32_LEAN_AND_MEAN=1 /D DEVL=1 /D FPO=0 /D NDEBUG /D DBG=1 /D DEPRECATE_DDK_FUNCTIONS /D _WIN32_WINNT=$(_WIN32_WINNT) /D WINVER=$(WINVER) /D _WIN32_IE=$(_WIN32_IE) /D NTDDI_VERSION=$(NTDDI_VERSION)
# ADD CPP /W3
# ADD CPP /Gz /D STD_CALL
# ADD CPP /D "_WINDOWS"
# ADD CPP /MLd
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32
# ADD LINK32 /nologo /debug /machine:I386 /libpath:"$(TARGET_LIB_PATH);$(SDK_LIB_PATH)"
# ADD LINK32 setupapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib /nologo /ignore:4010,4037,4039,4065,4070,4078,4087,4089,4221,4210
# ADD LINK32 /out:objchk\i386\usbview.exe
# ADD LINK32 /subsystem:windows
# ADD LINK32 /ignore:4010,4037,4039,4065,4070,4078,4087,4089,4221,4210
# ADD LINK32 /base:"0x1000000"
# ADD LINK32 /entry:"winmain"
# ADD LINK32 kernel32.lib
# ADD LINK32 user32.lib
# ADD LINK32 gdi32.lib
# ADD LINK32 comctl32.lib
# ADD LINK32 cfgmgr32.lib
# ADD LINK32 setupapi.lib!ELSEIF "$(CFG)" == "usbview - Win32 Free"# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "objfre\i386"
# PROP BASE Intermediate_Dir "objfre\i386"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "objfre\i386"
# PROP Intermediate_Dir "objfre\i386"
# PROP Ignore_Export_Lib 0
# PROP Target_Dir ""
# ADD BASE CPP
# ADD CPP /nologo /GX /O2 /YX /FD /c /Fd"objfre/i386/usbview.pdb"
# ADD CPP /I "$(TARGET_INC_PATH)" /I "$(CRT_INC_PATH)" /I "$(ATL_INC_PATH)\atl30"
# ADD CPP /D _X86_=1 /D i386=1 /D CONDITION_HANDLING=1 /D NT_INST=0 /D WIN32=100 /D _NT1X_=100 /D WINNT=1 /D WIN32_LEAN_AND_MEAN=1 /D DEVL=1 /D FPO=0 /D NDEBUG /D _WIN32_WINNT=$(_WIN32_WINNT) /D WINVER=$(WINVER) /D _WIN32_IE=$(_WIN32_IE) /D NTDDI_VERSION=$(NTDDI_VERSION)
# ADD CPP /W3
# ADD CPP /Gz /D STD_CALL
# ADD CPP /D "_WINDOWS"
# ADD CPP /ML
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LINK32=link.exe
# ADD BASE LINK32
# ADD LINK32 /nologo /machine:I386 /libpath:"$(TARGET_LIB_PATH);$(SDK_LIB_PATH)"
# ADD LINK32 setupapi.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib
# ADD LINK32 /out:objfre\i386\usbview.exe
# ADD LINK32 /subsystem:windows
# ADD LINK32 /ignore:4010,4037,4039,4065,4070,4078,4087,4089,4221,4210
# ADD LINK32 /base:"0x1000000"
# ADD LINK32 /entry:"winmain"
# ADD LINK32 kernel32.lib
# ADD LINK32 user32.lib
# ADD LINK32 gdi32.lib
# ADD LINK32 comctl32.lib
# ADD LINK32 cfgmgr32.lib
# ADD LINK32 setupapi.lib!ENDIF# Begin Target# Name "usbview - Win32 Checked"
# Name "usbview - Win32 Free"# Begin Group "Source Files"# PROP Default_Filter ".c;.cpp;.idl"# Begin Source FileSOURCE=.\usbview.c
# End Source File
# Begin Source FileSOURCE=.\display.c
# End Source File
# Begin Source FileSOURCE=.\enum.c
# End Source File
# Begin Source FileSOURCE=.\debug.c
# End Source File
# Begin Source FileSOURCE=.\devnode.c
# End Source File
# Begin Source FileSOURCE=.\dispaud.c
# End Source File
# End Group
# Begin Group "Header Files"# PROP Default_Filter ".h"# Begin Source FileSOURCE=.\resource.h
# End Source File
# Begin Source FileSOURCE=.\usbdesc.h
# End Source File
# Begin Source FileSOURCE=.\usbview.h
# End Source File
# Begin Source FileSOURCE=.\vndrlist.h
# End Source File
# End Group
# Begin Group "Resource Files"# PROP Default_Filter ".rc;.mc;.mof"# Begin Source FileSOURCE=.\usbview.rc
# End Source File
# End Group
# Begin Source FileSOURCE=.\sources
# End Source File
# End Target
# End Project