Client端发送文件:
filestream=new TFileStream("d:/1.bmp",fmOpenRead);
ClientSocket1->Socket->SendStream(filestream);Server端怎么接收文件并显示在image里?请高手指教
filestream=new TFileStream("d:/1.bmp",fmOpenRead);
ClientSocket1->Socket->SendStream(filestream);Server端怎么接收文件并显示在image里?请高手指教
Image1.Picture.Bitmap.LoadFromStream();另外每次传输的大小是有限制的~~
如果bitmap过大就需要分包发送~~